#ifndef D_A_NPC_GRMC_H #define D_A_NPC_GRMC_H #include "d/actor/d_a_npc.h" #include "d/d_shop_system.h" /** * @ingroup actors-npcs * @class daNpc_grMC_c * @brief Goron Child (Shopkeeper) * * @details * */ #if DEBUG #define NPC_GRMC_HIO_CLASS daNpc_grMC_HIO_c #else #define NPC_GRMC_HIO_CLASS daNpc_grMC_Param_c #endif struct daNpc_grMC_HIOParam { /* 0x0 */ daNpcT_HIOParam common; }; class daNpc_grMC_HIO_c : public mDoHIO_entry_c { public: /* 0x8 */ daNpc_grMC_HIOParam m; }; class daNpc_grMC_Param_c { public: virtual ~daNpc_grMC_Param_c() {} static daNpc_grMC_HIOParam const m; }; class daNpc_grMC_c : public dShopSystem_c { public: enum Joint { /* 0x00 */ JNT_CENTER, /* 0x01 */ JNT_BACKBONE1, /* 0x02 */ JNT_BACKBONE2, /* 0x03 */ JNT_NECK, /* 0x04 */ JNT_HEAD, /* 0x05 */ JNT_CHIN, /* 0x06 */ JNT_MAYU, /* 0x07 */ JNT_MOUTH, /* 0x08 */ JNT_SHOULDERL, /* 0x09 */ JNT_ARML1, /* 0x0A */ JNT_ARML2, /* 0x0B */ JNT_HANDL, /* 0x0C */ JNT_SHOULDERR, /* 0x0D */ JNT_ARMR1, /* 0x0E */ JNT_ARMR2, /* 0x0F */ JNT_HANDR, /* 0x10 */ JNT_WAIST, /* 0x11 */ JNT_LEGL1, /* 0x12 */ JNT_LEGL2, /* 0x13 */ JNT_FOOTL, /* 0x14 */ JNT_LEGR1, /* 0x15 */ JNT_LEGR2, /* 0x16 */ JNT_FOOTR, }; typedef int (daNpc_grMC_c::*cutFunc)(int); typedef int (daNpc_grMC_c::*actionFunc)(void*); ~daNpc_grMC_c(); cPhs__Step create(); int CreateHeap(); int Delete(); int Execute(); int Draw(); static int createHeapCallBack(fopAc_ac_c*); static int ctrlJointCallBack(J3DJoint*, int); u8 getType(); int getFlowNodeNo(); u8 getMaxNumItem(); BOOL isDelete(); void reset(); void afterJntAnm(int); void setParam(); void setAfterTalkMotion(); void srchActors(); BOOL evtTalk(); BOOL evtCutProc(); void action(); void beforeMove(); void setAttnPos(); void setCollision(); int drawDbgInfo(); void drawOtherMdl(); BOOL selectAction(); BOOL chkAction(actionFunc); BOOL setAction(actionFunc); int tend(void*); int talk(void*); int shop(void*); int test(void*); daNpc_grMC_c( daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData, daNpcT_motionAnmData_c const* i_motionAnmData, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData, int i_faceMotionStepNum, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData, int i_motionStepNum, daNpcT_evtData_c const* i_evtData, char** i_arcNames) : dShopSystem_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData, i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData, i_arcNames) {} s32 getHeadJointNo() { return JNT_HEAD; } s32 getNeckJointNo() { return JNT_NECK; } s32 getBackboneJointNo() { return JNT_BACKBONE1; } BOOL checkChangeJoint(int param_1) { return param_1 == JNT_HEAD; } BOOL checkRemoveJoint(int param_1) { return param_1 == JNT_MOUTH; } u16 getEyeballMaterialNo() { return 1; }; static char* mCutNameList; static cutFunc mCutList[1]; private: /* 0x0F7C */ NPC_GRMC_HIO_CLASS* mHIO; /* 0x0F80 */ dCcD_Cyl mCyl; /* 0x10BC */ u8 mType; /* 0x10C0 */ actionFunc mNextAction; /* 0x10CC */ actionFunc mAction; /* 0x10D8 */ int field_0x10d8; /* 0x10DC */ u8 field_0x10dc; /* 0x10DD */ u8 field_0x10dd; /* 0x10DE */ u8 field_0x10de[0x10e0 - 0x10de]; /* 0x10E0 */ u8 field_0x10e0; }; STATIC_ASSERT(sizeof(daNpc_grMC_c) == 0x10e4); #endif /* D_A_NPC_GRMC_H */