#ifndef D_A_NPC_POST_H #define D_A_NPC_POST_H #include "d/actor/d_a_npc.h" /** * @ingroup actors-npcs * @class daNpc_Post_c * @brief Postman * * @details * */ struct daNpc_Post_HIOParam { /* 0x00 */ daNpcT_HIOParam common; /* 0x8C */ f32 run_spd; /* 0x90 */ s16 nod_interval; }; class daNpc_Post_Param_c { public: virtual ~daNpc_Post_Param_c() {} static daNpc_Post_HIOParam const m; }; #if DEBUG class daNpc_Post_HIO_c : public mDoHIO_entry_c { public: daNpc_Post_HIO_c(); void listenPropertyEvent(const JORPropertyEvent*); void genMessage(JORMContext*); /* 0x8 */ daNpc_Post_HIOParam m; }; #define NPC_POST_HIO_CLASS daNpc_Post_HIO_c #else #define NPC_POST_HIO_CLASS daNpc_Post_Param_c #endif class daNpc_Post_c : public daNpcT_c { public: enum Material { /* 0x0 */ MAT_SC_EYE, /* 0x1 */ MAT_EYEBALL, /* 0x2 */ MAT_POST_BODY_M, /* 0x3 */ MAT_POST_FACE_M, }; enum Joint { /* 0x00 */ JNT_CENTER, /* 0x01 */ JNT_BACKBONE1, /* 0x02 */ JNT_BACKBONE2, /* 0x03 */ JNT_NECK, /* 0x04 */ JNT_HEAD, /* 0x05 */ JNT_CHIN, /* 0x06 */ JNT_MAYU_L, /* 0x07 */ JNT_MAYU_R, /* 0x08 */ JNT_MOUTH, /* 0x09 */ JNT_SHOULDERL, /* 0x0A */ JNT_ARML1, /* 0x0B */ JNT_ARML2, /* 0x0C */ JNT_HANDL, /* 0x0D */ JNT_FINGERL, /* 0x0E */ JNT_THAMBL, /* 0x0F */ JNT_SHOULDERR, /* 0x10 */ JNT_ARMR1, /* 0x11 */ JNT_ARMR2, /* 0x12 */ JNT_HANDR, /* 0x13 */ JNT_FINGERR, /* 0x14 */ JNT_THAMBR, /* 0x15 */ JNT_WAIST, /* 0x16 */ JNT_LEGL1, /* 0x17 */ JNT_LEGL2, /* 0x18 */ JNT_FOOTL, /* 0x19 */ JNT_LEGR1, /* 0x1A */ JNT_LEGR2, /* 0x1B */ JNT_FOOTR, }; typedef int (daNpc_Post_c::*actionFunc)(void*); typedef int (daNpc_Post_c::*cutFunc)(int); ~daNpc_Post_c(); cPhs__Step create(); int CreateHeap(); int Delete(); int Execute(); int Draw(); static int createHeapCallBack(fopAc_ac_c*); static int ctrlJointCallBack(J3DJoint*, int); u8 getType(); BOOL isDelete(); void reset(); void afterJntAnm(int); void setParam(); BOOL checkChangeEvt(); void setAfterTalkMotion(); void srchActors(); BOOL evtTalk(); BOOL evtCutProc(); void action(); void beforeMove(); void afterMoved(); void setAttnPos(); void setCollision(); int drawDbgInfo(); void drawOtherMdl(); bool setFlagAnm(int, int, f32); bool afterSetMotionAnm(int, int, f32, int); BOOL selectAction(); BOOL chkAction(actionFunc); BOOL setAction(actionFunc); BOOL chkPullOutLetter1(); BOOL chkPullOutLetter2(); void pullOutLetter(); int cutDeliver(int); int wait(void*); int talk(void*); int test(void*); daNpc_Post_c( daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData, daNpcT_motionAnmData_c const* i_motionAnmData, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData, int i_faceMotionStepNum, daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData, int i_motionStepNum, daNpcT_evtData_c const* i_evtData, char** i_arcNames) : daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData, i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData, i_arcNames) { OS_REPORT("|%06d:%x|daNpc_Post_c -> コンストラクト\n", g_Counter.mCounter0, this); } u16 getEyeballMaterialNo() { return MAT_EYEBALL; } s32 getHeadJointNo() { return JNT_HEAD; } s32 getNeckJointNo() { return JNT_NECK; } s32 getBackboneJointNo() { return JNT_BACKBONE1; } BOOL checkChangeJoint(int i_joint) { return i_joint == JNT_HEAD; } BOOL checkRemoveJoint(int i_joint) { return i_joint == JNT_MOUTH; } s32 getFootLJointNo() { return JNT_FOOTL; } s32 getFootRJointNo() { return JNT_FOOTR; } u32 getFlowNodeNo() { u16 nodeNo = home.angle.x; u32 rv; if (nodeNo == 0xffff) { rv = -1; } else { rv = nodeNo; } return rv; } u8 getBitSW() { return (fopAcM_GetParam(this) & 0xFF00) >> 8; } static char* mCutNameList[2]; static cutFunc mCutList[2]; private: /* 0x0E40 */ mDoExt_McaMorfSO* mpFlagModelMorf; /* 0x0E44 */ NPC_POST_HIO_CLASS* mHIO; /* 0x0E48 */ J3DModel* mpLetterModels[2]; /* 0x0E50 */ dCcD_Cyl mCyl; /* 0x0F8C */ u8 mType; /* 0x0F90 */ daNpcT_ActorMngr_c mActorMngrs[4]; /* 0x0FB0 */ daNpcT_Path_c mPath; /* 0x0FD8 */ actionFunc mNextAction; /* 0x0FE4 */ actionFunc mAction; /* 0x0FF0 */ cXyz mActorPos; /* 0x0FFC */ cXyz field_0xffc; /* 0x1008 */ f32 mPrevPosY; /* 0x100C */ int mNodTimer; /* 0x1010 */ u8 mLetterADispFlag; /* 0x1011 */ u8 mLetterBDispFlag; /* 0x1012 */ u8 mFlagModelDispFlag; /* 0x1013 */ u8 mSitFlag; /* 0x1014 */ u8 field_0x1014; }; STATIC_ASSERT(sizeof(daNpc_Post_c) == 0x1018); #endif /* D_A_NPC_POST_H */