#ifndef D_A_NPC_TR_H #define D_A_NPC_TR_H #include "SSystem/SComponent/c_phase.h" #include "f_op/f_op_actor.h" /** * @ingroup actors-npcs * @class npc_tr_class * @brief Trout * * @details * */ class npc_tr_class : public fopAc_ac_c { public: /* 0x568 */ u8 field_0x568[0x5AC - 0x568]; /* 0x5AC */ request_of_phase_process_class mPhaseReq; /* 0x5B4 */ u8 field_0x5b4; /* 0x5B8 */ J3DModel* field_0x5b8; /* 0x5BC */ s16 field_0x5bc; /* 0x5BE */ s16 field_0x5be; /* 0x5C0 */ s16 field_0x5c0; /* 0x5C4 */ cXyz field_0x5c4; /* 0x5D0 */ u8 field_0x5d0[0x8]; /* 0x5D8 */ f32 field_0x5d8; /* 0x5DC */ s16 field_0x5dc[4]; /* 0x5E4 */ f32 field_0x5e4; /* 0x5E8 */ f32 field_0x5e8; /* 0x5EC */ s16 field_0x5ec; /* 0x5EE */ s16 field_0x5ee; /* 0x5F0 */ s16 field_0x5f0; /* 0x5F2 */ s16 field_0x5f2[3]; /* 0x5F8 */ f32 field_0x5f8; /* 0x5FC */ f32 field_0x5fc; /* 0x600 */ u8 field_0x600; }; class daNPC_TR_HIO_c { public: daNPC_TR_HIO_c(); virtual ~daNPC_TR_HIO_c(); /* 0x04 */ s8 field_0x4; /* 0x08 */ f32 field_0x8; /* 0x0C */ f32 field_0xc; /* 0x10 */ f32 field_0x10; /* 0x14 */ f32 field_0x14; /* 0x18 */ f32 field_0x18; }; #endif /* D_A_NPC_TR_H */