#ifndef D_A_OBJ_BHASHI_H #define D_A_OBJ_BHASHI_H #include "f_op/f_op_actor_mng.h" #include "d/d_bg_s_movebg_actor.h" #include "d/d_cc_d.h" #include "d/d_cc_uty.h" class Hahen_c { public: Hahen_c(); void Wall_Check(); void HahenMotion(); bool CheckCull(); bool checkViewArea(); void Roll_Set(cXyz*, f32, s16); /* 0x00 */ cXyz pos; /* 0x0C */ cXyz speed; /* 0x18 */ cXyz scale; /* 0x24 */ csXyz rotation; /* 0x2A */ csXyz rot_speed; /* 0x30 */ u8 status; /* 0x31 */ u8 field_0x31; }; /** * @ingroup actors-objects * @class daObjBHASHI_c * @brief Pillar * * @details * */ class daObjBHASHI_c : public dBgS_MoveBgActor { public: void initCcCylinder(); void setCcCylinder(); void Set_Hahen(); void Set_Speed(s16, s16, f32, f32); void Obj_Damage(cXyz); void Obj_Damage(); void Rolling(cXyz*, f32, f32); void setBaseMtx(); int create(); virtual int CreateHeap(); virtual int Create(); virtual int Execute(Mtx**); virtual int Draw(); virtual int Delete(); private: /* 0x05A0 */ u8 field_0x5A0[0x05A4 - 0x05A0]; /* 0x05A4 */ int mMode; /* 0x05A8 */ s16 field_0x5a8; /* 0x05AC */ Hahen_c mHahen[60]; /* 0x11DC */ f32 field_0x11dc; /* 0x11E0 */ s16 field_0x11e0; /* 0x11E2 */ u8 mSwbit; /* 0x11E4 */ s16 mDamageTimer; /* 0x11E6 */ u8 field_0x11E6[0x11EC - 0x11E6]; /* 0x11EC */ J3DModel* mpPillarMdl; /* 0x11F0 */ J3DModel* mpHahenMdls[60]; /* 0x12E0 */ request_of_phase_process_class mPhase; /* 0x12E8 */ dCcD_Stts mCcStts; /* 0x1324 */ dCcD_Cyl mCcCyl; /* 0x1460 */ u8 field_0x1460; /* 0x1461 */ u8 mIsHahenSimpleEntry; }; STATIC_ASSERT(sizeof(daObjBHASHI_c) == 0x1464); #endif /* D_A_OBJ_BHASHI_H */