#ifndef D_A_OBJ_BURNBOX_H #define D_A_OBJ_BURNBOX_H #include "d/d_bg_s_movebg_actor.h" #include "d/d_cc_d.h" #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class daObjBurnBox_c * @brief Burn Box * * @details * */ class daObjBurnBox_c : public dBgS_MoveBgActor { public: void initBaseMtx(); void setBaseMtx(); int Create(); int CreateHeap(); cPhs__Step create1st(); int Execute(Mtx**); int Draw(); int Delete(); static void make_prm_burnBox(u32* param_0, u8 param_1) { *param_0 = param_1 & 0xff; } u8 getType() { return fopAcM_GetParamBit(this, 0, 8); } private: /* 0x5A0 */ request_of_phase_process_class mPhaseReq; /* 0x5A8 */ J3DModel* mpBoxModel; /* 0x5AC */ dCcD_Stts mStts; /* 0x5E8 */ dCcD_Cyl mCyl; /* 0x724 */ u32 field_0x724; /* 0x728 */ s16 field_0x728; /* 0x72a */ u8 field_0x72a; /* 0x72b */ u8 field_0x72b; /* 0x72c */ JPABaseEmitter* mpEmitters[5]; }; STATIC_ASSERT(sizeof(daObjBurnBox_c) == 0x740); #endif /* D_A_OBJ_BURNBOX_H */