#ifndef D_A_OBJ_DIGSNOW_H #define D_A_OBJ_DIGSNOW_H #include "d/d_bg_s_movebg_actor.h" #include "f_op/f_op_actor_mng.h" #include "d/d_bg_s_acch.h" #include "d/d_cc_d.h" class J3DModel; /** * @ingroup actors-objects * @class daObjDigSnow_c * @brief Wolf Dig Place (Snow) * * @details * */ class daObjDigSnow_c : public dBgS_MoveBgActor { public: enum Mode_e { /* 0 */ MODE_WAIT_e, /* 1 */ MODE_DIG_e, /* 2 */ MODE_END_e, }; enum Action_e { /* 0 */ ACTION_WAIT_e, /* 1 */ ACTION_DIG_e, /* 2 */ ACTION_END_e, }; void initBaseMtx(); void setBaseMtx(); virtual int Create(); virtual int CreateHeap(); int create1st(); virtual int Execute(Mtx**); void action(); void mode_init_wait(); void mode_wait(); void mode_init_dig(); void mode_dig(); void mode_init_end(); void mode_end(); virtual int Draw(); virtual int Delete(); u8 getSwNo() { return fopAcM_GetParamBit(this, 0, 8); } void startDig() { mMode = ACTION_DIG_e; } void endDig() { mMode = ACTION_END_e; } private: /* 0x5A0 */ request_of_phase_process_class mPhaseReq; /* 0x5A8 */ J3DModel* mpModel; /* 0x5AC */ dBgS_ObjAcch mAcch; /* 0x784 */ dBgS_AcchCir mAcchCir; /* 0x7C4 */ dCcD_Stts mStts; /* 0x800 */ dCcD_Cyl mCyl; /* 0x93C */ u8 mMode; /* 0x93D */ u8 mAction; /* 0x940 */ f32 mGroundHeight; }; // Size: 0x944 STATIC_ASSERT(sizeof(daObjDigSnow_c) == 0x944); #endif /* D_A_OBJ_DIGSNOW_H */