#ifndef D_A_OBJ_ICELEAF_H #define D_A_OBJ_ICELEAF_H #include "f_op/f_op_actor_mng.h" #include "d/d_cc_d.h" #include "d/d_bg_s_acch.h" /** * @ingroup actors-objects * @class daObjIceLeaf_c * @brief Ice Leaf * * @details * */ class daObjIceLeaf_c : public fopAc_ac_c { public: enum daObjIceLeaf_MODE { MODE_DROP_WAIT_e, MODE_DROP_e, MODE_PLAYER_WAIT_e, MODE_RIDE_e, }; enum daObjIceLeaf_ACTION { ACT_WAIT_e, ACT_ORDER_EVENT_e, ACT_EVENT_e, ACT_DEAD_e, }; void initBaseMtx(); void setBaseMtx(); int Create(); void setAnmPos(); int CreateHeap(); int create(); int execute(); void action(); void modeDropWait(); void modeDrop(); void modePlayerWait(); void modeRide(); void event_proc_call(); void actionWait(); void actionOrderEvent(); void actionEvent(); void actionDead(); void setFallSE(); int draw(); int _delete(); void offRide() { mRide = false; } void onRide() { mRide = true; } void setBreakEffect() { mBreakEffect = true; } void deleteActor() { mDeleteActor = true; } void setAction(u8 i_action) { mAction = i_action; } void setMode(u8 i_mode) { mMode = i_mode; } u8 getEvId() { return fopAcM_GetParamBit(this, 0, 8); } u8 checkRideStatus() { return fopAcM_GetParamBit(this, 0x10, 8); } u8 getSwbit() { return fopAcM_GetParamBit(this, 8, 8); } private: /* 0x568 */ request_of_phase_process_class mPhase; /* 0x570 */ J3DModel* mpModel; /* 0x574 */ dBgS_ObjAcch mAcch; /* 0x74C */ dBgS_AcchCir mAcchCir; /* 0x78C */ dCcD_Stts mStts; /* 0x7C8 */ dCcD_Cyl mCyl; /* 0x904 */ mDoExt_bckAnm* mpBck; /* 0x908 */ J3DTransformInfo mTransformInfo; /* 0x928 */ u8 mMode; /* 0x929 */ u8 mAction; /* 0x92A */ u8 mEvId; /* 0x92B */ u8 field_0x92b; /* 0x92C */ s16 mEventID; /* 0x930 */ Mtx mMtx; /* 0x960 */ u8 mRide; /* 0x961 */ u8 mDeleteActor; /* 0x962 */ u8 mBreakEffect; /* 0x964 */ cXyz mFallSEPos; /* 0x970 */ cXyz mFallStartSEPos; }; STATIC_ASSERT(sizeof(daObjIceLeaf_c) == 0x97c); #endif /* D_A_OBJ_ICELEAF_H */