#ifndef D_A_OBJ_IHASI_H #define D_A_OBJ_IHASI_H #include "SSystem/SComponent/c_phase.h" #include "d/d_bg_w.h" #include "f_op/f_op_actor.h" /** * @ingroup actors-objects * @class obj_ihasi_class * @brief Ice Bridge? * * @details * */ class obj_ihasi_class : public fopAc_ac_c { public: /* 0x568 */ request_of_phase_process_class mPhaseReq; /* 0x570 */ J3DModel* mpModel1; /* 0x574 */ J3DModel* mpModel2; /* 0x578 */ mDoExt_btkAnm* mpBtkAnm; /* 0x57C */ s16 field_0x57c; /* 0x57E */ s16 mFlag1; /* 0x580 */ s16 field_0x580; /* 0x582 */ s16 mArr[2]; /* 0x586 */ s8 mFlag2; /* 0x588 */ Mtx mMtx; /* 0x5B8 */ dBgW* mpBgW; /* 0x5BC */ u32 mParticleKey; /* 0x5C0 */ u8 field_0x5c0[4]; }; STATIC_ASSERT(sizeof(obj_ihasi_class) == 0x5c4); #endif /* D_A_OBJ_IHASI_H */