#ifndef D_A_OBJ_ITO_H #define D_A_OBJ_ITO_H #include "d/d_cc_d.h" #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class obj_ito_class * @brief ??? * * @details * */ struct ito_s { /* 0x000 */ mDoExt_3DlineMat0_c mLineMat; /* 0x01C */ f32 field_0x1c[6][20]; /* 0x1FC */ cXyz field_0x1fc[6]; /* 0x244 */ s16 field_0x244[6]; /* 0x250 */ f32 field_0x250; /* 0x254 */ f32 field_0x254; /* 0x258 */ f32 field_0x258; }; class obj_ito_class { public: /* 0x0000 */ fopAc_ac_c actor; /* 0x0568 */ request_of_phase_process_class mPhase; /* 0x0570 */ u8 field_0x570; /* 0x0571 */ u8 field_0x571; /* 0x0574 */ J3DModel* field_0x574[2]; /* 0x057C */ Z2Creature mSound; /* 0x060C */ s16 field_0x60c; /* 0x060E */ u8 field_0x60e[0x610 - 0x60e]; /* 0x0610 */ s16 field_0x610; /* 0x0612 */ s16 field_0x612[2]; /* 0x0618 */ cXyz field_0x618; /* 0x0624 */ cXyz field_0x624; /* 0x0630 */ f32 field_0x630; /* 0x0634 */ f32 field_0x634; /* 0x0638 */ s8 field_0x638; /* 0x0639 */ s8 field_0x639; /* 0x063A */ s16 field_0x63a; /* 0x063C */ dCcD_Stts mStts; /* 0x0678 */ dCcD_Sph field_0x678[8]; /* 0x1038 */ s8 field_0x1038; /* 0x103C */ ito_s field_0x103c; /* 0x1298 */ ito_s field_0x1298; /* 0x14F4 */ u32 field_0x14f4; /* 0x14F8 */ cXyz field_0x14f8; /* 0x1504 */ f32 field_0x1504; /* 0x1508 */ s8 field_0x1508; /* 0x1509 */ s8 field_0x1509; /* 0x150A */ s8 field_0x150a; /* 0x150B */ u8 field_0x150b; }; STATIC_ASSERT(sizeof(obj_ito_class) == 0x150c); class daObj_Ito_HIO_c { public: daObj_Ito_HIO_c(); virtual ~daObj_Ito_HIO_c() {} /* ぶら下りOBJ糸 */ /* 0x04 */ s8 field_0x4; /* 0x08 */ f32 field_0x8; // 糸長さ基準値 - Thread Length Reference Value /* 0x0C */ f32 field_0xc; // 糸位置補正値 - Thread Position Correction Value /* 0x10 */ s16 field_0x10; }; #endif /* D_A_OBJ_ITO_H */