#ifndef D_A_OBJ_KTONFIRE_H #define D_A_OBJ_KTONFIRE_H #include "f_op/f_op_actor_mng.h" #include "d/d_cc_d.h" /** * @ingroup actors-objects * @class daKtOnFire_c * @brief Lantern Fire * * @details * */ class daKtOnFire_c : public fopAc_ac_c { public: void setBaseMtx(); int create(); void lightInit(); void setLight(); void cutLight(); int Execute(); int Draw(); int Delete(); static const dCcD_SrcGObjInf mCcDObjInfo; static dCcD_SrcCyl mCcDCyl; private: /* 0x568 */ dCcD_Stts mCcStts; /* 0x5A4 */ dCcD_Cyl mCcCyl; /* 0x6E0 */ u8 mWaitTime; /* 0x6E1 */ u8 mIsSwitch; /* 0x6E2 */ u8 field_0x6e2; /* 0x6E4 */ cXyz mTorchPos; /* 0x6F0 */ u32 field_0x6f0; /* 0x6F4 */ u32 field_0x6f4; /* 0x6F8 */ u32 field_0x6f8; /* 0x6FC */ cXyz mLightPos; /* 0x708 */ LIGHT_INFLUENCE mLight; }; STATIC_ASSERT(sizeof(daKtOnFire_c) == 0x728); #endif /* D_A_OBJ_KTONFIRE_H */