#ifndef D_A_OBJ_LV4HSTARGET_H #define D_A_OBJ_LV4HSTARGET_H #include "d/d_bg_s_movebg_actor.h" #include "f_op/f_op_actor_mng.h" #include "m_Do/m_Do_hostIO.h" /** * @ingroup actors-objects * @class daLv4HsTarget_c * @brief Arbiter's Grounds Clawshot Target * * @details * */ class daLv4HsTarget_c : public dBgS_MoveBgActor { public: void setBaseMtx(); int create(); virtual int CreateHeap(); virtual int Execute(Mtx**); virtual int Draw(); virtual int Delete(); private: /* 0x5A0 */ request_of_phase_process_class mPhase; /* 0x5A8 */ J3DModel* mpModel; }; STATIC_ASSERT(sizeof(daLv4HsTarget_c) == 0x5AC); class daLv4HsTarget_HIO_c : public mDoHIO_entry_c { public: daLv4HsTarget_HIO_c(); virtual ~daLv4HsTarget_HIO_c() {} void genMessage(JORMContext*); }; #endif /* D_A_OBJ_LV4HSTARGET_H */