#ifndef D_A_OBJ_LV6LBLOCK_H #define D_A_OBJ_LV6LBLOCK_H #include "f_op/f_op_actor_mng.h" #include "d/d_bg_s_movebg_actor.h" /** * @ingroup actors-objects * @class daLv6Lblock_c * @brief Temple of Time L Block * * @details * */ class daLv6Lblock_c : public dBgS_MoveBgActor { public: void setBaseMtx(); int create(); u8 isSwitch(); void moveBlock(); void init_modeWait(); void modeWait(); void init_modeLiftUp(); void modeLiftUp(); void init_modeLiftDown(); void modeLiftDown(); virtual int CreateHeap(); virtual int Execute(Mtx**); virtual int Draw(); virtual int Delete(); int getSwState() { return fopAcM_GetParamBit(this, 12, 4); } int getUpMax() { return fopAcM_GetParamBit(this, 8, 4); } int getSw() { return fopAcM_GetParamBit(this, 0, 8); } private: /* 0x5A0 */ request_of_phase_process_class mPhase; /* 0x5A8 */ J3DModel* mpModel; /* 0x5AC */ u8 mMode; /* 0x5AD */ u8 mSwState; /* 0x5AE */ u8 mSwbit; /* 0x5AF */ u8 mIsSwitch; /* 0x5B0 */ f32 mMaxHeight; /* 0x5B4 */ f32 mBaseHeight; }; STATIC_ASSERT(sizeof(daLv6Lblock_c) == 0x5b8); class daLv6Lblock_HIO_c : public mDoHIO_entry_c { public: daLv6Lblock_HIO_c(); virtual ~daLv6Lblock_HIO_c() {} void genMessage(JORMContext*); /* 0x4 */ f32 speed; /* 0x8 */ f32 move_amount; /* 0xC */ u8 unk_0xc; }; #endif /* D_A_OBJ_LV6LBLOCK_H */