#ifndef D_A_OBJ_LV6TENBIN_H #define D_A_OBJ_LV6TENBIN_H #include "d/d_bg_s_movebg_actor.h" #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class daTenbin_c * @brief Temple of Time Scale * * @details * */ class daTenbin_c : public dBgS_MoveBgActor { public: void setBaseMtx(); int CreateHeap(); int create(); static void rideCallBackRight(dBgW*, fopAc_ac_c*, fopAc_ac_c*); static void rideCallBackLeft(dBgW*, fopAc_ac_c*, fopAc_ac_c*); int Execute(Mtx**); void procMain(); void init_modeWait(); void modeWait(); void balanceCheck(); int Draw(); int Delete(); private: /* 0x5A0 */ request_of_phase_process_class mPhase; /* 0x5A8 */ J3DModel* mModel1; /* 0x5AC */ J3DModel* mModel2; /* 0x5B0 */ u8 mMode; /* 0x5B2 */ u16 field_0x5B2; /* 0x5B4 */ u16 field_0x5B4; /* 0x5B6 */ u16 field_0x5B6; /* 0x5B8 */ u16 field_0x5B8; /* 0x5BC */ f32 field_0x5BC; /* 0x5C0 */ f32 field_0x5C0; /* 0x5C4 */ f32 mUnkFallAmt1; /* 0x5C8 */ f32 mUnkFallAmt2; /* 0x5CC */ u8 mWaitTime; /* 0x5D0 */ int field_0x5D0; /* 0x5D4 */ csXyz field_0x5D4; /* 0x5DC */ f32 mShakeStrength; /* 0x5E0 */ f32 mXAmplitude; /* 0x5E4 */ f32 mZAmplitude; /* 0x5E8 */ f32 mShakeDamping; /* 0x5EC */ f32 mXZMaximumChange; /* 0x5F0 */ f32 mXZMinimumChange; /* 0x5F4 */ cXyz field_0x5F4; /* 0x600 */ f32 field_0x600; /* 0x604 */ f32 mYAmplitude; /* 0x608 */ f32 mMovementStrength; /* 0x60C */ f32 mRotationDamping; /* 0x610 */ f32 mYMaximumChange; /* 0x614 */ f32 mYMinimumChange; /* 0x618 */ bool field_0x618; /* 0x61C */ dBgW* mdBgW; /* 0x620 */ Mtx field_0x620; /* 0x650 */ int field_0x650; }; STATIC_ASSERT(sizeof(daTenbin_c) == 0x654); class daTenbin_HIO_c : public mDoHIO_entry_c { public: daTenbin_HIO_c(); ~daTenbin_HIO_c() {} #if DEBUG void genMessage(JORMContext*); #endif /* 0x08 */ f32 mPlateSpacing; /* 0x0C */ f32 mFallAmount; /* 0x10 */ f32 mPlateYAngle; /* 0x14 */ f32 mShakeStrength; /* 0x18 */ f32 mZAmplitude; /* 0x1C */ f32 mXAmplitude; /* 0x20 */ f32 mShakeDamping; /* 0x24 */ f32 mXZMaximumChange; /* 0x28 */ f32 mXZMinimumChange; /* 0x2C */ f32 field_0x2C; /* 0x30 */ f32 mYAmplitude; /* 0x34 */ f32 mMovementStrength; /* 0x38 */ f32 mRotationDamping; /* 0x3C */ f32 mYMaximumChange; /* 0x40 */ f32 mYMinimumChange; /* 0x44 */ u8 mWaitTime; }; #endif /* D_A_OBJ_LV6TENBIN_H */