#ifndef D_A_OBJ_METALBOX_H #define D_A_OBJ_METALBOX_H #include "f_op/f_op_actor_mng.h" #include "d/d_bg_s_movebg_actor.h" #include "d/d_bg_s_acch.h" #include "d/d_cc_d.h" /** * @ingroup actors-objects * @class daObjMBox_c * @brief Metal Box * * @details * */ class daObjMBox_c : public dBgS_MoveBgActor { private: /* 0x5a0 */ request_of_phase_process_class mPhase; /* 0x5a8 */ J3DModel* mpModel; /* 0x5ac */ dBgS_ObjAcch mAcch; /* 0x784 */ dBgS_AcchCir mAcchCir; /* 0x7c4 */ dCcD_Stts mStts; /* 0x7e4 */ dCcD_Cyl mCyl; /* 0x904 */ u8 field_0x804[0x944 - 0x93c]; public: void initBaseMtx(); void setBaseMtx(); int Create(); int CreateHeap(); int create(); int Execute(Mtx**); int Draw(); int Delete(); }; STATIC_ASSERT(sizeof(daObjMBox_c) == 0x944); #endif /* D_A_OBJ_METALBOX_H */