#ifndef D_A_OBJ_ONSENFIRE_H #define D_A_OBJ_ONSENFIRE_H #include "d/d_com_inf_game.h" /** * @ingroup actors-objects * @class daObjOnsenFire_c * @brief Hot Spring Fire * * @details * */ class daObjOnsenFire_c : public fopAc_ac_c { public: int create(); int execute(); }; #endif /* D_A_OBJ_ONSENFIRE_H */