#ifndef D_A_OBJ_SAKUITA_H #define D_A_OBJ_SAKUITA_H #include "d/d_cc_d.h" #include "f_op/f_op_actor_mng.h" struct daObjSakuita_Attr_c { /* 0x00 */ f32 mGravity; /* 0x04 */ f32 mCylR; /* 0x08 */ f32 mCylH; /* 0x0C */ f32 mOffset; /* 0x10 */ f32 mWindRate; /* 0x14 */ f32 mSpeedRate; /* 0x18 */ f32 mHangingPosition; /* 0x1C */ f32 mWindShake; /* 0x20 */ f32 mYVibration; /* 0x24 */ f32 mYConvergence; /* 0x28 */ s16 mYPeriod; /* 0x2C */ u8 mBoardWeight; }; /** * @ingroup actors-objects * @class daObjSakuita_c * @brief Rope Plank * * @details * */ class daObjSakuita_c : public fopAc_ac_c { public: void create_init(); void initBaseMtx(); void setBaseMtx(); void setPlatePos(); void calcAngle(); ~daObjSakuita_c(); inline int createHeap(); inline int draw(); inline int execute(); inline int create(); const daObjSakuita_Attr_c& attr() const { return M_attr; } static daObjSakuita_Attr_c const M_attr; private: /* 0x568 */ J3DModel* mModel; /* 0x56C */ request_of_phase_process_class mPhase; /* 0x574 */ Mtx mMtx; /* 0x5A4 */ dCcD_Stts mStts; /* 0x5A4 */ dCcD_Cyl mCyl; /* 0x71C */ cXyz field_0x71c; /* 0x728 */ cXyz field_0x728; /* 0x734 */ cXyz field_0x734; /* 0x740 */ f32 field_0x740; /* 0x744 */ csXyz field_0x744; /* 0x74A */ s16 field_0x74a; /* 0x74C */ u8 field_0x74c; }; STATIC_ASSERT(sizeof(daObjSakuita_c) == 0x750); #endif /* D_A_OBJ_SAKUITA_H */