#ifndef D_A_OBJ_SHIELD_H #define D_A_OBJ_SHIELD_H #include "d/actor/d_a_itembase.h" #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class daItemShield_c * @brief Ordon Shield * * @details * */ class daItemShield_c : public daItemBase_c { public: enum Status { STATUS_INIT, STATUS_WAIT, STATUS_ORDERGETDEMO, STATUS_GETDEMO, }; enum Action { ACTION_WAIT_CAM_DEMO, ACTION_ORDER_CAM_DEMO, ACTION_CAM_DEMO, ACTION_CAM_DEMO_END, }; typedef int (daItemShield_c::*actionFunc)(); typedef void (daItemShield_c::*camActionFunc)(); void initBaseMtx(); void setBaseMtx(); int Create(); virtual int __CreateHeap(); int create(); void bg_check(); int action_proc_call(); int actionInit(); int actionWaitInit(); int actionWait(); int initActionOrderGetDemo(); int actionOrderGetDemo(); int actionGetDemo(); void event_proc_call(); void actionWaitCamDemo(); void actionOrderCamDemo(); void actionCamDemo(); void actionCamDemoEnd(); int execute(); int draw(); int _delete(); u8 getSwBit2() { return (fopAcM_GetParam(this) >> 8) & 0xff; } u8 getSwBit() { return (fopAcM_GetParam(this) >> 16) & 0xff; } u8 getEvId() { return (fopAcM_GetParam(this) >> 24) & 0xff; } void setStatus(u8 status) { mStatus = status; } void setAction(u8 action) { mAction = action; } private: /* 0x92C */ fpc_ProcID mItemId; /* 0x930 */ int mRotAngleCoeff; /* 0x934 */ u8 mStatus; /* 0x935 */ u8 field_0x935; /* 0x936 */ u8 field_0x936; /* 0x937 */ bool field_0x937; /* 0x938 */ cXyz field_0x938; /* 0x944 */ csXyz field_0x944; /* 0x94A */ u8 field_0x94a; /* 0x94B */ u8 mAction; /* 0x94C */ u8 field_0x94c; /* 0x94D */ u8 mEvId; /* 0x94E */ s16 mEventIdx; /* 0x950 */ s16 field_0x950; /* 0x952 */ s16 field_0x952; /* 0x954 */ s16 field_0x954; }; STATIC_ASSERT(sizeof(daItemShield_c) == 0x958); #endif /* D_A_OBJ_SHIELD_H */