#ifndef D_A_OBJ_SPINLIFT_H #define D_A_OBJ_SPINLIFT_H #include "d/d_bg_s_movebg_actor.h" #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class daSpinLift_c * @brief Spinner Lift * * @details * */ class daSpinLift_c : public dBgS_MoveBgActor { public: typedef void (daSpinLift_c::*modeFunc)(); void setBaseMtx(); int create(); void moveLift(); void init_modeWait(); void modeWait(); void init_modeUpMove(); void modeUpMove(); void init_modeDownMove(); void modeDownMove(); void init_modeMoveEnd(); void modeMoveEnd(); virtual int CreateHeap(); virtual int Execute(Mtx**); virtual int Draw(); virtual int Delete(); u8 getModelType() { return current.angle.x; } int getMoveHeight() { return fopAcM_GetParamBit(this, 16, 8); } int getMoveSpeed() { return fopAcM_GetParamBit(this, 24, 8); } int getSw() { return fopAcM_GetParamBit(this, 0, 8); } u8 getTimer() { return (current.angle.x & 0xff00) >> 8; } int getEndSw() { return fopAcM_GetParamBit(this, 8, 8); } private: /* 0x5A0 */ request_of_phase_process_class mPhase; /* 0x5A8 */ J3DModel* mpModel; /* 0x5AC */ u8 field_0x5ac; /* 0x5B0 */ f32 mMoveHeight; /* 0x5B4 */ f32 mMoveSpeed; /* 0x5B8 */ u8 field_0x5b8; /* 0x5B9 */ u8 mTimer; /* 0x5BA */ u8 field_0x5ba; /* 0x5BB */ u8 mModelType; /* 0x5BC */ u8 field_0x5bc; }; STATIC_ASSERT(sizeof(daSpinLift_c) == 0x5c0); #endif /* D_A_OBJ_SPINLIFT_H */