#ifndef D_A_OBJ_TGAKE_H #define D_A_OBJ_TGAKE_H #include "f_op/f_op_actor_mng.h" #include "d/d_bg_s_movebg_actor.h" /** * @ingroup actors-objects * @class daObjGake_c * @brief Howling Cliff * * @details * */ class daObjGake_c : public dBgS_MoveBgActor { public: void initBaseMtx(); void setBaseMtx(); int create1st(); virtual int CreateHeap(); virtual int Create(); virtual int Execute(Mtx**); virtual int Draw(); virtual int Delete(); u16 getEventBit1() { return fopAcM_GetParamBit(this, 0, 10); } u16 getEventBit2() { return fopAcM_GetParamBit(this, 10, 10); } u8 getType() { return fopAcM_GetParamBit(this, 0x14, 8); } private: /* 0x5A0 */ request_of_phase_process_class mPhase; /* 0x5A8 */ J3DModel* mpModel; /* 0x5AC */ u16 mEventBit1; /* 0x5AE */ u16 mEventBit2; /* 0x5B0 */ u8 mHide; }; STATIC_ASSERT(sizeof(daObjGake_c) == 0x5B4); #endif /* D_A_OBJ_TGAKE_H */