#ifndef D_A_OBJ_WFLAG_H #define D_A_OBJ_WFLAG_H #include "f_op/f_op_actor_mng.h" struct wf_tail_s { ~wf_tail_s() {} wf_tail_s() {} /* 0x000 */ s16 field_0x000; /* 0x000 */ u16 field_0x002; /* 0x004 */ cXyz field_0x004[20]; /* 0x0F4 */ csXyz field_0x0f4[20]; /* 0x16C */ cXyz field_0x16c[20]; /* 0x25C */ J3DModel* mModels[19]; /* 0x2A8 */ u32 field_0x2a8; }; /** * @ingroup actors-objects * @class obj_wflag_class * @brief ??? * * @details * */ class obj_wflag_class : public fopAc_ac_c { public: /* 0x568 */ request_of_phase_process_class mPhaseReq; /* 0x570 */ J3DModel* mpModel; /* 0x574 */ mDoExt_McaMorf* mMorf; /* 0x578 */ mDoExt_btkAnm* field_0x578; /* 0x57C */ mDoExt_btpAnm* field_0x57c; /* 0x580 */ wf_tail_s mTails[1]; /* 0x82C */ u8 field_0x82c; /* 0x82E */ s16 field_0x82e; /* 0x830 */ s16 field_0x830[2]; /* 0x834 */ s16 field_0x834; /* 0x836 */ s16 field_0x836; /* 0x838 */ u32 field_0x838; }; STATIC_ASSERT(sizeof(obj_wflag_class) == 0x83C); #endif /* D_A_OBJ_WFLAG_H */