#ifndef D_A_OBJ_ZCLOTH_H #define D_A_OBJ_ZCLOTH_H #include "d/actor/d_a_itembase.h" /** * @ingroup actors-objects * @class daObjZCloth_c * @brief Zora Armor? * * @details * */ class daObjZCloth_c : public daItemBase_c { public: void initBaseMtx(); void setBaseMtx(); int Create(); int create(); int execute(); int draw(); int _delete(); }; STATIC_ASSERT(sizeof(daObjZCloth_c) == 0x92C); #endif /* D_A_OBJ_ZCLOTH_H */