#ifndef D_A_TALK_H #define D_A_TALK_H #include "f_op/f_op_actor_mng.h" #include "d/d_msg_flow.h" /** * @ingroup actors-unsorted * @class daTalk_c * @brief Talk (Unused?) * * @details * */ class daTalk_c : public fopAc_ac_c { public: ~daTalk_c(); int create(); int execute(); int draw(); void setStatus(u16); u16 getStatus(); u32 messageSet(); private: /* 0x568 */ dMsgFlow_c mMsgFlow; /* 0x5B4 */ u32 mMessageID; }; STATIC_ASSERT(sizeof(daTalk_c) == 0x5B8); #endif /* D_A_TALK_H */