#ifndef D_BG_D_BG_W_BASE_H #define D_BG_D_BG_W_BASE_H #include "SSystem/SComponent/c_bg_s_poly_info.h" #include "SSystem/SComponent/c_bg_w.h" #include "SSystem/SComponent/c_m3d_g_pla.h" #include "f_pc/f_pc_base.h" class cBgS_GndChk; class cBgS_LinChk; class cBgS_ShdwDraw; class dBgS_Acch; struct dBgS_CaptPoly; class dBgS_RoofChk; class dBgS_SphChk; class dBgS_SplGrpChk; class fopAc_ac_c; enum dBgW_SpecialCode { dBgW_SPCODE_NORMAL, dBgW_SPCODE_LIGHT_SNOW = 5, dBgW_SPCODE_HEAVY_SNOW = 6, dBgW_SPCODE_ICE = 8, }; class dBgW_Base : public cBgW_BgId { public: enum PushPullLabel { PPLABEL_NONE = 0, PPLABEL_PUSH = 1, PPLABEL_PULL = 2, PPLABEL_3 = 3, PPLABEL_4 = 4, PPLABEL_HEAVY = 8, }; enum PRIORITY { PRIORITY_0, }; typedef fopAc_ac_c* (*PushPull_CallBack)(fopAc_ac_c*, fopAc_ac_c*, s16, dBgW_Base::PushPullLabel); dBgW_Base(); void ClrDBgWBase(); void CalcDiffShapeAngleY(s16); virtual ~dBgW_Base(); virtual bool ChkMemoryError(); virtual bool ChkNotReady() const = 0; virtual bool ChkLock() const = 0; virtual bool ChkMoveBg() const = 0; virtual u32 ChkMoveFlag() const = 0; virtual cM3dGPla GetTriPla(cBgS_PolyInfo const&) const = 0; virtual bool GetTriPnt(cBgS_PolyInfo const&, cXyz*, cXyz*, cXyz*) const = 0; virtual cM3dGAab* GetBnd() const = 0; virtual u32 GetGrpInf(cBgS_PolyInfo const&) const = 0; virtual void OffMoveFlag() = 0; virtual void GetTopUnder(f32*, f32*) const = 0; virtual void SetOldShapeAngleY(s16); virtual bool LineCheck(cBgS_LinChk*) = 0; virtual bool GroundCross(cBgS_GndChk*) = 0; virtual void ShdwDraw(cBgS_ShdwDraw*) = 0; virtual void CaptPoly(dBgS_CaptPoly&) = 0; virtual bool WallCorrect(dBgS_Acch*) = 0; virtual bool WallCorrectSort(dBgS_Acch*) = 0; virtual bool RoofChk(dBgS_RoofChk*) = 0; virtual bool SplGrpChk(dBgS_SplGrpChk*) = 0; virtual bool SphChk(dBgS_SphChk*, void*) = 0; virtual int GetGrpRoomIndex(cBgS_PolyInfo const&) const = 0; virtual int GetExitId(cBgS_PolyInfo const&) = 0; virtual int GetPolyColor(cBgS_PolyInfo const&) = 0; virtual BOOL GetHorseNoEntry(cBgS_PolyInfo const&) = 0; virtual int GetSpecialCode(cBgS_PolyInfo const&) = 0; virtual int GetSpecialCode(int) = 0; virtual int GetMagnetCode(cBgS_PolyInfo const&) = 0; virtual u32 GetPolyObjThrough(int) = 0; virtual u32 GetPolyCamThrough(int) = 0; virtual u32 GetPolyLinkThrough(int) = 0; virtual u32 GetPolyArrowThrough(int) = 0; virtual u32 GetPolyHSStick(int) = 0; virtual u32 GetPolyBoomerangThrough(int) = 0; virtual u32 GetPolyRopeThrough(int) = 0; virtual u32 GetPolyBombThrough(int) = 0; virtual bool GetShdwThrough(int) = 0; virtual u32 GetUnderwaterRoofCode(int) = 0; virtual int GetMonkeyBarsCode(cBgS_PolyInfo const&) = 0; virtual int GetLinkNo(cBgS_PolyInfo const&) = 0; virtual int GetWallCode(cBgS_PolyInfo const&) = 0; virtual int GetPolyAtt0(cBgS_PolyInfo const&) = 0; virtual int GetPolyAtt1(cBgS_PolyInfo const&) = 0; virtual int GetGroundCode(cBgS_PolyInfo const&) = 0; virtual u32 GetIronBallThrough(int) = 0; virtual u32 GetAttackThrough(int) = 0; virtual int GetCamMoveBG(cBgS_PolyInfo const&) = 0; virtual int GetRoomCamId(cBgS_PolyInfo const&) = 0; virtual int GetRoomPathId(cBgS_PolyInfo const&) = 0; virtual int GetRoomPathPntNo(cBgS_PolyInfo const&) = 0; virtual u8 GetPolyGrpRoomInfId(cBgS_PolyInfo const&) = 0; virtual int GetGrpSoundId(cBgS_PolyInfo const&) = 0; virtual void CrrPos(cBgS_PolyInfo const&, void*, bool, cXyz*, csXyz*, csXyz*) = 0; virtual void TransPos(cBgS_PolyInfo const&, void*, bool, cXyz*, csXyz*, csXyz*) = 0; virtual void MatrixCrrPos(cBgS_PolyInfo const&, void*, bool, cXyz*, csXyz*, csXyz*) = 0; virtual void CallRideCallBack(fopAc_ac_c*, fopAc_ac_c*); virtual void CallArrowStickCallBack(fopAc_ac_c*, fopAc_ac_c*, cXyz&); PushPull_CallBack GetPushPullCallback() const { return m_pushPull_Callback; } s16 GetDiffShapeAngleY() { return m_diff_ShapeAngleY; } int GetRoomId() { return m_roomId; } bool chkStickWall() { return field_0xb & 1; } bool chkStickRoof() { return field_0xb & 2; } bool ChkPushPullOk() const { return m_pushPull_Ok; } void SetPushPullCallback(PushPull_CallBack i_callBack) { m_pushPull_Callback = i_callBack; } void SetRoomId(int id) { m_roomId = id; } bool ChkPriority(int prio) { return m_priority == prio; } void SetPriority(PRIORITY priority) { m_priority = priority; } void onStickWall() { field_0xb |= 1; } void onStickRoof() { field_0xb |= 2; } void OnPushPullOk() { m_pushPull_Ok = true; } void OffPushPullOk() { m_pushPull_Ok = false; } private: /* 0x08 */ u8 m_priority; /* 0x09 */ u8 m_roomId; /* 0x0A */ u8 field_0xa; /* 0x0B */ u8 field_0xb; /* 0x0C */ s16 m_old_ShapeAngleY; /* 0x0E */ s16 m_diff_ShapeAngleY; /* 0x10 */ PushPull_CallBack m_pushPull_Callback; /* 0x14 */ bool m_pushPull_Ok; }; // Size: 0x18 #endif /* D_BG_D_BG_W_BASE_H */