#ifndef DOLZEL_BASE_PCH #define DOLZEL_BASE_PCH // Fixes weak .bss #include "weak_bss_1109_to_1009.h" // IWYU pragma: export // Fixes weak .data #include "cmath.h" // IWYU pragma: export #include "JSystem/J3DGraphBase/J3DMatBlock.h" // IWYU pragma: export #include "Z2AudioLib/Z2Calc.h" // IWYU pragma: export // Fixes weak function ordering #include "math.h" // IWYU pragma: export #include "cstring.h" // IWYU pragma: export #include "JSystem/JUtility/JUTGamePad.h" // IWYU pragma: export #include "JSystem/J3DGraphAnimator/J3DMaterialAnm.h" // IWYU pragma: export #include "JSystem/JHostIO/JORReflexible.h" // IWYU pragma: export #include "SSystem/SComponent/c_m3d_g_sph.h" // IWYU pragma: export #include "SSystem/SComponent/c_m3d_g_aab.h" // IWYU pragma: export #include "SSystem/SComponent/c_m3d_g_pla.h" // IWYU pragma: export #include "SSystem/SComponent/c_bg_s_chk.h" // IWYU pragma: export #include "f_op/f_op_actor.h" // IWYU pragma: export #include "d/d_bg_s_gnd_chk.h" // IWYU pragma: export #include "d/d_bg_s_chk.h" // IWYU pragma: export #include "d/d_bg_w.h" // IWYU pragma: export #include "d/d_com_inf_game.h" // IWYU pragma: export #include "m_Do/m_Do_graphic.h" // IWYU pragma: export #include "JSystem/J2DGraph/J2DOrthoGraph.h" // IWYU pragma: export #include "JSystem/J2DGraph/J2DPane.h" // IWYU pragma: export #include "JSystem/J2DGraph/J2DPictureEx.h" // IWYU pragma: export #include "JSystem/J2DGraph/J2DScreen.h" // IWYU pragma: export #include "JSystem/J2DGraph/J2DTextBoxEx.h" // IWYU pragma: export #include "JSystem/JUtility/JUTFont.h" // IWYU pragma: export #include "JSystem/JUtility/JUTReport.h" // IWYU pragma: export #endif // DOLZEL_BASE_PCH