#ifndef TYPES_H_ #define TYPES_H_ typedef signed char s8; typedef signed short s16; typedef signed long s32; typedef signed long long s64; typedef unsigned char u8; typedef unsigned short u16; typedef unsigned long u32; typedef unsigned long long u64; typedef volatile u8 vu8; typedef volatile u16 vu16; typedef volatile u32 vu32; typedef volatile u64 vu64; typedef volatile s8 vs8; typedef volatile s16 vs16; typedef volatile s32 vs32; typedef volatile s64 vs64; typedef float f32; typedef double f64; typedef volatile f32 vf32; typedef volatile f64 vf64; typedef int BOOL; #define TRUE 1 #define FALSE 0 #define READU32_BE(ptr, offset) \ (((u32)ptr[offset] << 24) | ((u32)ptr[offset + 1] << 16) | ((u32)ptr[offset + 2] << 8) | (u32)ptr[offset + 3]); #define ALIGN_DECL(ALIGNMENT) __attribute__((aligned(ALIGNMENT))) #include "stddef.h" #define INT32_MAX (0x7fffffff) #define UINT32_MAX (0xffffffff) #define FLOAT_MIN (1.175494351e-38f) #define FLOAT_MAX (3.40282346638528860e+38f) #endif