#ifndef J3DMODELSAVER_H #define J3DMODELSAVER_H #include "JSystem/J3DGraphAnimator/J3DModel.h" enum J3DBinaryDisplayListSaverFlag { J3DBinaryDisplayListSaverFlag_UNK_1 = 1, }; namespace J3DModelSaverDataBase { void* saveBinaryDisplayList(const J3DModel*, J3DBinaryDisplayListSaverFlag, u32); }; #endif