#ifndef D_A_OBJ_FMOBJ_H #define D_A_OBJ_FMOBJ_H #include "f_op/f_op_actor_mng.h" class dBgW; /** * @ingroup actors-objects * @class obj_fmobj_class * @brief Fyrus Object? * * @details * */ class obj_fmobj_class { public: /* 0x000 */ fopAc_ac_c mActor; /* 0x568 */ request_of_phase_process_class mPhase; /* 0x570 */ u8 field_0x570; /* 0x574 */ J3DModel* mpModel; /* 0x578 */ s16 field_0x578; /* 0x57A */ u8 field_0x57A[0x57E - 0x57A]; /* 0x57E */ s16 field_0x57e[2]; /* 0x582 */ u8 field_0x582[0x588 - 0x582]; /* 0x588 */ Mtx mBgMtx; /* 0x5B8 */ dBgW* mpBgW; }; #endif /* D_A_OBJ_FMOBJ_H */