#ifndef D_A_OBJ_SZBRIDGE_H #define D_A_OBJ_SZBRIDGE_H #include "d/d_bg_s_movebg_actor.h" #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class daObjSZbridge_c * @brief Stone Statue Bridge * * @details * */ class daObjSZbridge_c : public dBgS_MoveBgActor, request_of_phase_process_class { public: /* 80D04360 */ void rideActor(fopAc_ac_c*); /* 80D04424 */ int create1st(); /* 80D044B8 */ void setMtx(); /* 80D04528 */ int CreateHeap(); /* 80D04598 */ void chkBg(); /* 80D048C4 */ int Create(); /* 80D04974 */ int Execute(Mtx**); /* 80D049E4 */ int Draw(); /* 80D04A88 */ int Delete(); /* 80D04B90 */ virtual ~daObjSZbridge_c() {} private: /* 0x5A8 */ Mtx mBgMtx; /* 0x5D8 */ Mtx field_0x5d8; /* 0x608 */ J3DModel* mpModel; /* 0x60C */ f32 mWaterY; /* 0x610 */ f32 mGroundY; /* 0x614 */ u8 field_0x614; /* 0x618 */ u32 field_0x618[2]; /* 0x620 */ int field_0x620; }; STATIC_ASSERT(sizeof(daObjSZbridge_c) == 0x624); #endif /* D_A_OBJ_SZBRIDGE_H */