#ifndef D_JCAM_EDITOR_H #define D_JCAM_EDITOR_H #include "dolphin/mtx.h" namespace JStage { class TSystem; } namespace JStudioCameraEditor { class TControl; } class JKRExpHeap; class JUTGamePad; class JUTResFont; class dJcame_c { public: dJcame_c(const JStage::TSystem*, f32, JUTGamePad&); void show3D(Mtx); void show2D(); static void create(const JStage::TSystem*, f32, JUTGamePad&); static dJcame_c* m_myObj; static dJcame_c* get() { return m_myObj; } /* 0x00 */ JStage::TSystem* field_0x0; /* 0x04 */ JUTResFont* field_0x4; /* 0x08 */ JKRExpHeap* mHeap; /* 0x0C */ JStudioCameraEditor::TControl* mControl; /* 0x10 */ int field_0x10; /* 0x14 */ u8 field_0x14; }; #endif /* D_JCAM_EDITOR_H */