#ifndef C_API_CONTROLLER_PAD_ #define C_API_CONTROLLER_PAD_ #include "global.h" struct interface_of_controller_pad { f32 mMainStickPosX; f32 mMainStickPosY; f32 mMainStickValue; s16 mMainStickAngle; u8 field_0xe; u8 field_0xf; f32 mCStickPosX; f32 mCStickPosY; f32 mCStickValue; s16 mCStickAngle; u8 field_0x1e; u8 field_0x1f; f32 mAnalogA; f32 mAnalogB; f32 mTriggerLeft; f32 mTriggerRight; u32 mButtonFlags; u32 mPressedButtonFlags; s8 mGamepadErrorFlags; u8 field_0x39; u8 field_0x3a; u8 field_0x3b; u8 field_0x3c; u8 field_0x3d; u8 field_0x3e; u8 field_0x3f; }; void cAPICPad_recalibrate(void); #endif