#include "SComponent/c_tree.h" #include "global.h" int cTr_SingleCut(node_class* pNode) { return cLs_SingleCut(pNode); } int cTr_Addition(node_lists_tree_class* pTree, int listIdx, node_class* pNode) { if (listIdx >= pTree->mNumLists) return 0; return cLs_Addition(&pTree->mpLists[listIdx], pNode); } int cTr_Insert(node_lists_tree_class* pTree, int listIdx, node_class* pNode, int idx) { if (listIdx >= pTree->mNumLists) return 0; return cLs_Insert(&pTree->mpLists[listIdx], idx, pNode); } void cTr_Create(node_lists_tree_class* pTree, node_list_class* pLists, int numLists) { pTree->mpLists = pLists; pTree->mNumLists = numLists; while (numLists-- > 0) cLs_Create(pLists++); }