/* Z2EnvSeMgr.cpp autogenerated by split.py v0.3 at 2021-01-04 22:52:26.199317 */ #include "Z2AudioLib/Z2EnvSeMgr/Z2EnvSeMgr.h" #include "JSystem/JAudio2/JAISoundParamsMove.h" #include "JSystem/JAudio2/JAISoundStarter.h" #include "JSystem/JMath/vector.h" #include "Z2AudioLib/Z2Audience/Z2Audience.h" #include "Z2AudioLib/Z2Calc/Z2Calc.h" #include "Z2AudioLib/Z2SeMgr/Z2SeMgr.h" #include "Z2AudioLib/Z2SoundMgr/Z2SoundMgr.h" #include "Z2AudioLib/Z2SoundStarter/Z2SoundStarter.h" #include "Z2AudioLib/Z2StatusMgr/Z2StatusMgr.h" #include "d/d_com/d_com_inf_game/d_com_inf_game.h" #include "global.h" extern "C" { void __dl__FPv(void); void isEventBit__11dSv_event_cCFUs(void); void dComIfGp_getReverb__Fi(void); void __cvt_fp2unsigned(void); void isSwitch__12dSv_memBit_cCFi(void); void startRainSe__10Z2EnvSeMgrFlSc(void); } // additional symbols needed for Z2EnvSeMgr.cpp // autogenerated by split.py v0.3 at 2021-01-04 22:52:26.147928 extern u8 lbl_80455E20; extern u8 lbl_80455D8C; extern u8 lbl_80455DF0; extern u8 lbl_80455DDC; extern u8 lbl_80455E04; extern u8 lbl_80455E34; extern u8 lbl_80455D80; extern u8 lbl_80455E54; extern u8 lbl_803CBAD0; extern u8 lbl_80455E50; extern u8 lbl_80455D6C; extern u8 lbl_80455E58; extern u8 lbl_80455DA4; extern u8 lbl_80455DEC; extern u8 lbl_80455D70; extern u8 lbl_80455DE8; extern u8 lbl_80455820; extern u8 lbl_80455DD4; extern u8 lbl_80455E30; extern u8 lbl_80455E44; extern u8 lbl_803CB9C8; extern u8 lbl_80455D44; extern u8 lbl_80455D58; extern u8 lbl_80455D7C; extern u8 lbl_80455E10; extern u8 lbl_80455DAC; extern u8 lbl_80455DD8; extern u8 lbl_80455DF4; extern u8 lbl_80455E28; extern u8 lbl_80455D40; extern u8 lbl_80455D9C; extern u8 lbl_80455E48; extern u8 lbl_803CBC28; extern u8 lbl_8039C250; extern u8 lbl_80455DBC; extern u8 lbl_80455D74; extern u8 lbl_80455DE4; extern u8 lbl_80455D98; extern u8 lbl_80455D60; extern u8 lbl_80455E3C; extern u8 lbl_803CBB90; extern u8 lbl_80455DF8; extern u8 lbl_80455D4C; extern u8 lbl_80455D88; extern u8 lbl_80455E40; extern u8 lbl_80455DA0; extern u8 lbl_80455E4C; extern u8 lbl_80455E38; extern u8 lbl_803CBB10; extern u8 lbl_80455DA8; extern u8 lbl_80455D48; extern u8 lbl_80455E2C; extern u8 lbl_80455D64; extern u8 lbl_80455DE0; extern u8 lbl_80455D68; extern u8 lbl_80455E0C; extern u8 lbl_80455DC8; extern u8 lbl_80455DC0; extern u8 lbl_80455E00; extern u8 lbl_80455824; extern u8 lbl_80455DD0; extern u8 lbl_80455DB4; extern u8 lbl_80455DB8; extern u8 lbl_80455E08; extern u8 lbl_80455D84; extern u8 lbl_803CBBC8; extern u8 lbl_8039ABB8; extern u8 lbl_80455E5C; extern u8 lbl_80455D78; extern u8 lbl_80455DCC; extern u8 lbl_80455D50; extern u8 lbl_80455DB0; extern u8 lbl_803CBBF0; extern u8 lbl_80455D94; extern u8 lbl_80455D90; extern u8 lbl_80455E14; extern u8 lbl_80455E18; extern u8 lbl_80455DC4; extern u8 lbl_80455DFC; extern u8 lbl_803CB9F8; extern u8 lbl_803CBA28; extern u8 lbl_80450B60; extern u8 lbl_80450B44; extern u8 lbl_80450B80; extern u8 lbl_803A7288; extern u8 lbl_80451360; extern "C" { // __ct__11Z2EnvSeBaseFP3Vec // Z2EnvSeBase::Z2EnvSeBase(Vec*) asm void __ct__11Z2EnvSeBaseFP3Vec(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C589C.s" } // __dt__11Z2EnvSeBaseFv // Z2EnvSeBase::~Z2EnvSeBase(void) asm void __dt__11Z2EnvSeBaseFv(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C58AC.s" } // startEnvSe__11Z2EnvSeBaseF10JAISoundIDfffffUl // Z2EnvSeBase::startEnvSe(JAISoundID, float, float, float, float, float, unsigned long) asm void startEnvSe__11Z2EnvSeBaseF10JAISoundIDfffffUl(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C5908.s" } // startEnvSeLevel__11Z2EnvSeBaseF10JAISoundIDfffffUl // Z2EnvSeBase::startEnvSeLevel(JAISoundID, float, float, float, float, float, unsigned long) asm void startEnvSeLevel__11Z2EnvSeBaseF10JAISoundIDfffffUl(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C5AB4.s" } // __ct__10Z2EnvSeDirFP3Vec // Z2EnvSeDir::Z2EnvSeDir(Vec*) asm void __ct__10Z2EnvSeDirFP3Vec(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C5C9C.s" } // __dt__10Z2EnvSeDirFv // Z2EnvSeDir::~Z2EnvSeDir(void) asm void __dt__10Z2EnvSeDirFv(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C5D1C.s" } // setPanDir__10Z2EnvSeDirFP3Vec // Z2EnvSeDir::setPanDir(Vec*) asm void setPanDir__10Z2EnvSeDirFP3Vec(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C5D70.s" } // calcPan__10Z2EnvSeDirFf // Z2EnvSeDir::calcPan(float) asm void calcPan__10Z2EnvSeDirFf(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C5D9C.s" } // startEnvSeDirLevel__10Z2EnvSeDirF10JAISoundIDff // Z2EnvSeDir::startEnvSeDirLevel(JAISoundID, float, float) asm void startEnvSeDirLevel__10Z2EnvSeDirF10JAISoundIDff(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C5E90.s" } // __ct__14Z2EnvSeAutoPanFv // Z2EnvSeAutoPan::Z2EnvSeAutoPan(void) asm void __ct__14Z2EnvSeAutoPanFv(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C5ECC.s" } // __dt__14Z2EnvSeAutoPanFv // Z2EnvSeAutoPan::~Z2EnvSeAutoPan(void) asm void __dt__14Z2EnvSeAutoPanFv(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C5F28.s" } // setPanParam__14Z2EnvSeAutoPanFffbbff // Z2EnvSeAutoPan::setPanParam(float, float, bool, bool, float, float) asm void setPanParam__14Z2EnvSeAutoPanFffbbff(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C5F7C.s" } // calcPan__14Z2EnvSeAutoPanFv // Z2EnvSeAutoPan::calcPan(void) asm void calcPan__14Z2EnvSeAutoPanFv(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C5F98.s" } // startEnvSeAutoPanLevel__14Z2EnvSeAutoPanF10JAISoundIDfff // Z2EnvSeAutoPan::startEnvSeAutoPanLevel(JAISoundID, float, float, float) asm void startEnvSeAutoPanLevel__14Z2EnvSeAutoPanF10JAISoundIDfff(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C60E0.s" } // __ct__10Z2EnvSeMgrFv // Z2EnvSeMgr::Z2EnvSeMgr(void) asm void __ct__10Z2EnvSeMgrFv(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C611C.s" } // __dt__10Z2EnvSeMgrFv // Z2EnvSeMgr::~Z2EnvSeMgr(void) asm void __dt__10Z2EnvSeMgrFv(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C6540.s" } }; // framework__10Z2EnvSeMgrFv // Z2EnvSeMgr::framework(void) asm void Z2EnvSeMgr::framework(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C66B0.s" } extern "C" { // resetScene__10Z2EnvSeMgrFv // Z2EnvSeMgr::resetScene(void) asm void resetScene__10Z2EnvSeMgrFv(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C6998.s" } // resetSceneInner__10Z2EnvSeMgrFv // Z2EnvSeMgr::resetSceneInner(void) asm void resetSceneInner__10Z2EnvSeMgrFv(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C699C.s" } // initSceneEnvSe__10Z2EnvSeMgrFlScf // Z2EnvSeMgr::initSceneEnvSe(long, char, float) asm void initSceneEnvSe__10Z2EnvSeMgrFlScf(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C6AC0.s" } // playSceneEnvSe__10Z2EnvSeMgrFv // Z2EnvSeMgr::playSceneEnvSe(void) asm void playSceneEnvSe__10Z2EnvSeMgrFv(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C6C1C.s" } // initStaticEnvSe__10Z2EnvSeMgrFUcUcUcUcP3Vec // Z2EnvSeMgr::initStaticEnvSe(unsigned char, unsigned char, unsigned char, unsigned char, Vec*) asm void initStaticEnvSe__10Z2EnvSeMgrFUcUcUcUcP3Vec(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C6C84.s" } // startStaticEnvSe__10Z2EnvSeMgrFSc // Z2EnvSeMgr::startStaticEnvSe(char) asm void startStaticEnvSe__10Z2EnvSeMgrFSc(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C70C8.s" } // registWindowPos__10Z2EnvSeMgrFP3Vec // Z2EnvSeMgr::registWindowPos(Vec*) asm void registWindowPos__10Z2EnvSeMgrFP3Vec(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C780C.s" } // startRainSe__10Z2EnvSeMgrFlSc // Z2EnvSeMgr::startRainSe(long, char) asm void startRainSe__10Z2EnvSeMgrFlSc(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C7830.s" } // startNearThunderSe__10Z2EnvSeMgrFSc // Z2EnvSeMgr::startNearThunderSe(char) asm void startNearThunderSe__10Z2EnvSeMgrFSc(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C7CF4.s" } // startFarThunderSe__10Z2EnvSeMgrFP3VecSc // Z2EnvSeMgr::startFarThunderSe(Vec*, char) asm void startFarThunderSe__10Z2EnvSeMgrFP3VecSc(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C7E68.s" } // setSnowPower__10Z2EnvSeMgrFSc // Z2EnvSeMgr::setSnowPower(char) asm void setSnowPower__10Z2EnvSeMgrFSc(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C7FB4.s" } // initStrongWindSe__10Z2EnvSeMgrFv // Z2EnvSeMgr::initStrongWindSe(void) asm void initStrongWindSe__10Z2EnvSeMgrFv(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C7FBC.s" } // setWindDirection__10Z2EnvSeMgrFP3Vec // Z2EnvSeMgr::setWindDirection(Vec*) asm void setWindDirection__10Z2EnvSeMgrFP3Vec(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C7FC8.s" } // startStrongWindSe__10Z2EnvSeMgrFSc // Z2EnvSeMgr::startStrongWindSe(char) asm void startStrongWindSe__10Z2EnvSeMgrFSc(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C800C.s" } // initRiverSe__10Z2EnvSeMgrFUcUcUcUc // Z2EnvSeMgr::initRiverSe(unsigned char, unsigned char, unsigned char, unsigned char) asm void initRiverSe__10Z2EnvSeMgrFUcUcUcUc(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C80F8.s" } // registRiverSePos__10Z2EnvSeMgrFP3Vec // Z2EnvSeMgr::registRiverSePos(Vec*) asm void registRiverSePos__10Z2EnvSeMgrFP3Vec(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C8234.s" } // setHyrulSewerOpen__10Z2EnvSeMgrFb // Z2EnvSeMgr::setHyrulSewerOpen(bool) asm void setHyrulSewerOpen__10Z2EnvSeMgrFb(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C8258.s" } // startRiverSe__10Z2EnvSeMgrFSc // Z2EnvSeMgr::startRiverSe(char) asm void startRiverSe__10Z2EnvSeMgrFSc(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C8300.s" } // initFallSe__10Z2EnvSeMgrFUcUcUcUc // Z2EnvSeMgr::initFallSe(unsigned char, unsigned char, unsigned char, unsigned char) asm void initFallSe__10Z2EnvSeMgrFUcUcUcUc(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C8730.s" } // registFallSePos__10Z2EnvSeMgrFP3Vec // Z2EnvSeMgr::registFallSePos(Vec*) asm void registFallSePos__10Z2EnvSeMgrFP3Vec(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C886C.s" } // startFallSe__10Z2EnvSeMgrFSc // Z2EnvSeMgr::startFallSe(char) asm void startFallSe__10Z2EnvSeMgrFSc(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C8890.s" } // initEtcSe__10Z2EnvSeMgrFUcUcUcUc // Z2EnvSeMgr::initEtcSe(unsigned char, unsigned char, unsigned char, unsigned char) asm void initEtcSe__10Z2EnvSeMgrFUcUcUcUc(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C8A90.s" } // registEtcSePos__10Z2EnvSeMgrFP3Vec // Z2EnvSeMgr::registEtcSePos(Vec*) asm void registEtcSePos__10Z2EnvSeMgrFP3Vec(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C8C24.s" } // startEtcSe__10Z2EnvSeMgrFSc // Z2EnvSeMgr::startEtcSe(char) asm void startEtcSe__10Z2EnvSeMgrFSc(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C8C48.s" } // registWolfSmellSePos__10Z2EnvSeMgrFP3Vec // Z2EnvSeMgr::registWolfSmellSePos(Vec*) asm void registWolfSmellSePos__10Z2EnvSeMgrFP3Vec(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C92C8.s" } // startFogWipeTrigger__10Z2EnvSeMgrFP3Vec // Z2EnvSeMgr::startFogWipeTrigger(Vec*) asm void startFogWipeTrigger__10Z2EnvSeMgrFP3Vec(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C92EC.s" } // setFogWipeWidth__10Z2EnvSeMgrFf // Z2EnvSeMgr::setFogWipeWidth(float) asm void setFogWipeWidth__10Z2EnvSeMgrFf(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C93A0.s" } // getFogDensity__10Z2EnvSeMgrFv // Z2EnvSeMgr::getFogDensity(void) asm void getFogDensity__10Z2EnvSeMgrFv(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C93E4.s" } // startFogSe__10Z2EnvSeMgrFv // Z2EnvSeMgr::startFogSe(void) asm void startFogSe__10Z2EnvSeMgrFv(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C9400.s" } // initLv3WaterSe__10Z2EnvSeMgrFUcUcUcUc // Z2EnvSeMgr::initLv3WaterSe(unsigned char, unsigned char, unsigned char, unsigned char) asm void initLv3WaterSe__10Z2EnvSeMgrFUcUcUcUc(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C950C.s" } // registLv3WaterSePos__10Z2EnvSeMgrFUcP3Vec // Z2EnvSeMgr::registLv3WaterSePos(unsigned char, Vec*) asm void registLv3WaterSePos__10Z2EnvSeMgrFUcP3Vec(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802C9F58.s" } // startLv3WaterSe__10Z2EnvSeMgrFSc // Z2EnvSeMgr::startLv3WaterSe(char) asm void startLv3WaterSe__10Z2EnvSeMgrFSc(void) { nofralloc #include "Z2AudioLib/Z2EnvSeMgr/asm/func_802CA794.s" } };