/** * c_m3d_g_lin.cpp * */ #include "SSystem/SComponent/c_m3d_g_lin.h" /* 8026F2A8-8026F2E8 0040+00 s=0 e=8 z=1 None .text __ct__8cM3dGLinFRC4cXyzRC4cXyz */ cM3dGLin::cM3dGLin(const cXyz& start, const cXyz& end) : mStart(start), mEnd(end) {} /* 8026F2E8-8026F31C 0034+00 s=0 e=8 z=10 None .text SetStartEnd__8cM3dGLinFRC4cXyzRC4cXyz */ void cM3dGLin::SetStartEnd(const cXyz& start, const cXyz& end) { mStart = start; mEnd = end; } /* 8026F31C-8026F350 0034+00 s=0 e=7 z=4 None .text SetStartEnd__8cM3dGLinFRC3VecRC3Vec */ void cM3dGLin::SetStartEnd(const Vec& start, const Vec& end) { mStart = start; mEnd = end; } /* 8026F350-8026F3C0 0070+00 s=0 e=3 z=0 None .text CalcPos__8cM3dGLinCFP3Vecf */ void cM3dGLin::CalcPos(Vec* out, f32 scale) const { Vec tmp; VECSubtract(&mEnd, &mStart, &tmp); VECScale(&tmp, &tmp, scale); VECAdd(&tmp, &mStart, out); } /* 8026F3C0-8026F3DC 001C+00 s=0 e=1 z=0 None .text SetEnd__8cM3dGLinFRC4cXyz */ void cM3dGLin::SetEnd(const cXyz& end) { mEnd = end; }