#ifndef D_A_ANDSW_H #define D_A_ANDSW_H #include "d/d_com_inf_game.h" /** * @ingroup actors-unsorted * @class daAndsw_c * @brief * * @details * */ class daAndsw_c : public fopAc_ac_c { public: u8 getSwNo() { return fopAcM_GetParamBit(this,0,8); } u8 getSwNo2() { return fopAcM_GetParamBit(this,8,8); } u8 getTimer() { return fopAcM_GetParamBit(this,16,8); } u8 getType() { return fopAcM_GetParamBit(this,24,8); } /* 80457978 */ int Create(); /* 804579B8 */ int create(); /* 80457A20 */ int execute(); /* 80457ABC */ int _delete(); /* 0x568 */ u8 mSwNo; /* 0x568 */ u8 mSwNo2; /* 0x56A */ s16 mTimer; }; class daAndsw_HIO_c : public mDoHIO_entry_c { public: daAndsw_HIO_c(); void genMessage(JORMContext*); /* 0x06 */ u8 field_0x6; }; #endif /* D_A_ANDSW_H */