#ifndef D_A_OBJ_ICE_L_H #define D_A_OBJ_ICE_L_H #include "f_op/f_op_actor_mng.h" #include "d/d_bg_s_movebg_actor.h" #include "d/d_cc_d.h" /** * @ingroup actors-objects * @class daObjIce_l_c * @brief Ice (Large) * * @details * */ class daObjIce_l_c : public dBgS_MoveBgActor { public: /* 80C1F9F8 */ void RideOn_Angle(s16&, f32, s16, f32); /* 80C1FA60 */ int Check_RideOn(cXyz); /* 80C1FCCC */ void initBaseMtx(); /* 80C1FCF8 */ void setBaseMtx(); /* 80C200CC */ int create(); /* 80C2030C */ virtual int CreateHeap(); /* 80C20384 */ virtual int Create(); /* 80C203C4 */ virtual int Execute(Mtx**); /* 80C206AC */ virtual int Draw(); /* 80C20750 */ virtual int Delete(); /* 0x5A0 */ f32 field_0x5a0; /* 0x5A4 */ f32 field_0x5a4; /* 0x5A8 */ u8 field_0x5A8[0x5AC - 0x5A8]; /* 0x5AC */ s16 field_0x5ac; /* 0x5AE */ u8 field_0x5AE[0x5B0 - 0x5AE]; /* 0x5B0 */ u8 field_0x5b0; /* 0x5B1 */ u8 field_0x5b1; /* 0x5B4 */ cXyz field_0x5b4; /* 0x5C0 */ f32 field_0x5c0; /* 0x5C4 */ u8 field_0x5C4[0x5CC - 0x5C4]; /* 0x5CC */ csXyz field_0x5cc; /* 0x5D2 */ u8 field_0x5D2[0x5D4 - 0x5D2]; /* 0x5D4 */ s16 field_0x5d4; /* 0x5D6 */ s16 field_0x5d6; /* 0x5D8 */ csXyz field_0x5d8; /* 0x5E0 */ f32 field_0x5e0; /* 0x5E4 */ s16 field_0x5e4; /* 0x5E6 */ u8 field_0x5e6; /* 0x5E8 */ cXyz field_0x5e8; /* 0x5F4 */ s16 field_0x5f4; /* 0x5F8 */ dCcD_Stts mStts; /* 0x634 */ J3DModel* mpModel; /* 0x638 */ request_of_phase_process_class mPhase; }; STATIC_ASSERT(sizeof(daObjIce_l_c) == 0x640); #endif /* D_A_OBJ_ICE_L_H */