#ifndef D_A_OBJ_ICE_S_H #define D_A_OBJ_ICE_S_H #include "f_op/f_op_actor_mng.h" #include "d/d_bg_s_movebg_actor.h" #include "d/d_cc_d.h" /** * @ingroup actors-objects * @class daObjIce_s_c * @brief Ice (Small) * * @details * */ class daObjIce_s_c : public dBgS_MoveBgActor { public: /* 80C209DC */ void RideOn_Angle(s16&, f32, s16, f32); /* 80C20A44 */ bool Check_LinkRideOn(cXyz); /* 80C20C98 */ bool Check_RideOn(cXyz); /* 80C20EC0 */ void initBaseMtx(); /* 80C20EEC */ void setBaseMtx(); /* 80C212CC */ int create(); /* 80C2157C */ int CreateHeap(); /* 80C215F4 */ int Create(); /* 80C21634 */ int Execute(f32 (**)[3][4]); /* 80C21964 */ int Draw(); /* 80C21A08 */ int Delete(); /* 0x5A0 */ f32 field_0x5a0; /* 0x5A4 */ f32 field_0x5a4; /* 0x5A8 */ f32 field_0x5a8; /* 0x5AC */ s16 field_0x5ac; /* 0x5B0 */ f32 field_0x5b0; /* 0x5AE */ u8 field_0x5b4[0x5c4 - 0x5b4]; /* 0x5C4 */ u8 field_0x5c4; /* 0x5C5 */ u8 field_0x5c5; /* 0x5C8 */ cXyz field_0x5c8; /* 0x5D8 */ s16 field_0x5d4; /* 0x5D8 */ s16 field_0x5d6; /* 0x5D8 */ s16 field_0x5d8; /* 0x5DA */ s16 field_0x5da; /* 0x5DC */ s16 field_0x5dc; /* 0x5DE */ s16 field_0x5de; /* 0x5E0 */ f32 field_0x5e0; /* 0x5E4 */ s16 field_0x5e4; /* 0x5E6 */ s16 field_0x5e6; /* 0x5E8 */ u8 field_0x5e8; /* 0x5EC */ int field_0x5ec; /* 0x5F0 */ int field_0x5f0; /* 0x5F4 */ int field_0x5f4; /* 0x5EC */ dCcD_Stts mStts; /* 0x634 */ J3DModel* mModel; /* 0x638 */ request_of_phase_process_class mPhase; /* 0x640 */ u8 field_0x640; }; STATIC_ASSERT(sizeof(daObjIce_s_c) == 0x644); class daOBJ_ICE_S_HIO_c { public: /* 80C209AC */ daOBJ_ICE_S_HIO_c(); /* 80C21A60 */ virtual ~daOBJ_ICE_S_HIO_c(); /* 0x4 */ s8 field_0x4; /* 0x8 */ f32 field_0x8; /* 0xC */ f32 field_0xc; }; #endif /* D_A_OBJ_ICE_S_H */