#ifndef D_A_OBJ_LV4PRWALL_H #define D_A_OBJ_LV4PRWALL_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class daObjLv4PRwall_c * @brief Arbiter's Grounds Rail Wall (Not Stallord?) * * @details * */ class daObjLv4PRwall_c : public fopAc_ac_c { public: /* 80C68C98 */ void create1st(); /* 80C68DD8 */ void setMtx(); /* 80C68F20 */ void CreateHeap(); /* 80C68FA0 */ void Create(); /* 80C690D8 */ void Execute(f32 (**)[3][4]); /* 80C696BC */ void Draw(); /* 80C69760 */ void Delete(); /* 80C69870 */ ~daObjLv4PRwall_c(); private: /* 0x568 */ u8 field_0x568[0x62c - 0x568]; }; STATIC_ASSERT(sizeof(daObjLv4PRwall_c) == 0x62c); #endif /* D_A_OBJ_LV4PRWALL_H */