#ifndef D_A_OBJ_LV7BRIDGE_H #define D_A_OBJ_LV7BRIDGE_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class daObjLv7Brg_c * @brief City in the Sky Bridge * * @details * */ class daObjLv7Brg_c : public fopAc_ac_c { public: /* 80C863EC */ void search_swspinner(); /* 80C86454 */ void initBaseMtx(); /* 80C864B4 */ void setBaseMtx(); /* 80C865B8 */ void Create(); /* 80C867CC */ void CreateHeap(); /* 80C86A44 */ void create1st(); /* 80C86B40 */ void Execute(f32 (**)[3][4]); /* 80C86E68 */ void action(); /* 80C86F44 */ void mode_action(); /* 80C87210 */ void mode_end(); /* 80C87214 */ void calcCoPos(); /* 80C87304 */ void Draw(); /* 80C87458 */ void Delete(); void setDestroyAnmA() { field_0xa94 = 0; } void setDestroyAnmB() { field_0xa94 = 1; } private: /* 0x568 */ u8 field_0x568[0xa94 - 0x568]; /* 0xA94 */ u8 field_0xa94; /* 0xA95 */ u8 field_0xa95[0xaa4 - 0xA95]; }; STATIC_ASSERT(sizeof(daObjLv7Brg_c) == 0xaa4); #endif /* D_A_OBJ_LV7BRIDGE_H */