#ifndef D_A_OBJ_OCTHASHI_H #define D_A_OBJ_OCTHASHI_H #include "SSystem/SComponent/c_phase.h" #include "d/d_bg_s_movebg_actor.h" #include "d/d_cc_d.h" #include "d/d_cc_uty.h" /** * @ingroup actors-objects * @class daObjOCTHASHI_c * @brief Morpheel Pillar * * @details * */ class daObjOCTHASHI_c : public dBgS_MoveBgActor { public: /* 80CA4BB8 */ void initCcCylinder(); /* 80CA4DFC */ void SetCoSph(); /* 80CA4EA4 */ void SetCoCyl(); /* 80CA4F24 */ void HakaiSet2(int); /* 80CA52F0 */ void HakaiMotion2(); /* 80CA54E4 */ void CylAction(); /* 80CA55C4 */ void SphAction(); /* 80CA5844 */ void SphAction2(); /* 80CA58F4 */ void Action(); /* 80CA59BC */ void setBaseMtx(); /* 80CA5AE0 */ int CreateHeap(); /* 80CA5B98 */ int create(); /* 80CA62A4 */ int Create(); /* 80CA62F8 */ int Execute(Mtx**); /* 80CA636C */ int Draw(); /* 80CA6444 */ int Delete(); private: /* 0x5a0 */ cXyz field_0x5a0[8]; /* 0x600 */ cXyz field_0x600[8]; /* 0x660 */ csXyz field_0x660[8]; /* 0x690 */ csXyz field_0x690[8]; /* 0x6c0 */ u8 field_0x6c0[8]; /* 0x6c8 */ u8 field_0x6c8; /* 0x6c9 */ u8 field_0x6c9[0x6cb - 0x6c9]; /* 0x6cb */ u8 field_0x6cb; /* 0x6cc */ s16 field_0x6cc; /* 0x6d0 */ f32 field_0x6d0; /* 0x6d4 */ f32 field_0x6d4; /* 0x6d8 */ f32 field_0x6d8; /* 0x6dc */ s16 field_0x6dc; /* 0x6de */ s16 field_0x6de; /* 0x6e0 */ int mPieceNum; /* 0x6e4 */ u32 field_0x6e4; public: /* 0x6e8 */ s16 field_0x6e8; /* 0x6ec */ Z2Creature mSound; private: /* 0x077c */ u8 field_0x77c[4]; /* 0x0780 */ J3DModel* mpModel[8]; /* 0x07a0 */ u8 field_0x7a0[0x7a4 - 0x7a0]; /* 0x07a4 */ request_of_phase_process_class mPhaseReq; /* 0x07ac */ dCcD_Stts field_0x7ac[8]; /* 0x098c */ dCcD_Sph mColliders[8]; /* 0x134c */ dCcD_Cyl mCyl; /* 0x1488 */ dCcU_AtInfo field_0x1488; /* 0x148C */ int field_0x148c; }; STATIC_ASSERT(sizeof(daObjOCTHASHI_c) == 0x14b0); #endif /* D_A_OBJ_OCTHASHI_H */