#ifndef D_A_OBJ_POTBOX_H #define D_A_OBJ_POTBOX_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class daPoTbox_c * @brief Poe Treasure Chest * * @details * */ class daPoTbox_c : public fopAc_ac_c { public: /* 80CB42C8 */ void setBaseMtx(); /* 80CB43D0 */ void CreateHeap(); /* 80CB46C4 */ void create(); /* 80CB499C */ void Execute(f32 (**)[3][4]); /* 80CB4AA8 */ void init_modeWait(); /* 80CB4AB4 */ void modeWait(); /* 80CB4B10 */ void init_modeOpen(); /* 80CB4BF8 */ void modeOpen(); /* 80CB4C54 */ void init_modeOpenEnd(); /* 80CB4C60 */ void modeOpenEnd(); /* 80CB4C84 */ void init_modeEnd(); /* 80CB4C90 */ void modeEnd(); /* 80CB4C94 */ void Draw(); /* 80CB4E14 */ void Delete(); private: /* 0x568 */ u8 field_0x568[0x608 - 0x568]; }; STATIC_ASSERT(sizeof(daPoTbox_c) == 0x608); class daPoTbox_HIO_c { public: /* 80CB424C */ daPoTbox_HIO_c(); /* 80CB4F14 */ ~daPoTbox_HIO_c(); }; #endif /* D_A_OBJ_POTBOX_H */