#ifndef D_A_OBJ_ZCLOTH_H #define D_A_OBJ_ZCLOTH_H #include "d/actor/d_a_itembase.h" /** * @ingroup actors-objects * @class daObjZCloth_c * @brief Zora Armor? * * @details * */ class daObjZCloth_c : public daItemBase_c { public: /* 80D3EE18 */ void initBaseMtx(); /* 80D3EE54 */ void setBaseMtx(); /* 80D3EEC0 */ int Create(); /* 80D3EF0C */ int create(); /* 80D3F1AC */ int execute(); /* 80D3F1D0 */ int draw(); /* 80D3F200 */ int _delete(); }; STATIC_ASSERT(sizeof(daObjZCloth_c) == 0x92C); #endif /* D_A_OBJ_ZCLOTH_H */