#include "JSystem/JSystem.h" // IWYU pragma: keep #include "JSystem/JAudio2/JAISoundParams.h" void JAISoundParamsMove::moveVolume(f32 newValue, u32 maxSteps) { JUT_ASSERT(12, (newValue>=0.f)); if (maxSteps == 0) { params_.mVolume = newValue; transition_.volume_.remainingSteps_ = 0; } else { transition_.volume_.set(newValue, params_.mVolume, maxSteps); } } void JAISoundParamsMove::movePitch(f32 newValue, u32 maxSteps) { JUT_ASSERT(27, (newValue>=0.f)); if (maxSteps == 0) { params_.mPitch = newValue; transition_.pitch_.remainingSteps_ = 0; } else { transition_.pitch_.set(newValue, params_.mPitch, maxSteps); } } void JAISoundParamsMove::moveFxMix(f32 newValue, u32 maxSteps) { if (maxSteps == 0) { params_.mFxMix = newValue; transition_.fxMix_.remainingSteps_ = 0; } else { transition_.fxMix_.set(newValue, params_.mFxMix, maxSteps); } } void JAISoundParamsMove::movePan(f32 newValue, u32 maxSteps) { if (maxSteps == 0) { params_.mPan = newValue; transition_.pan_.remainingSteps_ = 0; } else { transition_.pan_.set(newValue, params_.mPan, maxSteps); } } void JAISoundParamsMove::moveDolby(f32 newValue, u32 maxSteps) { if (maxSteps == 0) { params_.mDolby = newValue; transition_.dolby_.remainingSteps_ = 0; } else { transition_.dolby_.set(newValue, params_.mDolby, maxSteps); } }