/** * m_Do_MemCardRWmng.cpp * Memcard Saving and Checksum */ #include "m_Do/m_Do_MemCardRWmng.h" #include "JSystem/JUtility/JUTTexture.h" #include "stdio.h" #include "d/d_com_inf_game.h" #include "dolphin/card.h" #include "m_Do/m_Do_MemCard.h" // // Forward References: // extern "C" void mDoMemCdRWm_Store__FP12CARDFileInfoPvUl(); extern "C" void mDoMemCdRWm_Restore__FP12CARDFileInfoPvUl(); extern "C" static void mDoMemCdRWm_BuildHeader__FP22mDoMemCdRWm_HeaderData(); extern "C" static void mDoMemCdRWm_SetCardStat__FP12CARDFileInfo(); extern "C" static void mDoMemCdRWm_CheckCardStat__FP12CARDFileInfo(); extern "C" static void mDoMemCdRWm_CalcCheckSum__FPvUl(); extern "C" static void mDoMemCdRWm_CalcCheckSumGameData__FPvUl(); extern "C" void mDoMemCdRWm_TestCheckSumGameData__FPv(); extern "C" void mDoMemCdRWm_SetCheckSumGameData__FPUcUc(); extern "C" extern char const* const m_Do_m_Do_MemCardRWmng__stringBase0; // // External References: // extern "C" void _savegpr_20(); extern "C" void _savegpr_28(); extern "C" void _restgpr_20(); extern "C" void _restgpr_28(); // // Declarations: // /* ############################################################################################## */ /* 803ECF40-803F0F40 019C60 4000+00 2/2 0/0 0/0 .bss sTmpBuf */ static u8 sTmpBuf[0x4000]; /* 80017498-8001769C 011DD8 0204+00 0/0 1/1 0/0 .text mDoMemCdRWm_Store__FP12CARDFileInfoPvUl */ #ifdef NONMATCHING s32 mDoMemCdRWm_Store(CARDFileInfo* file, void* data, u32 length) { mDoMemCdRWm_BuildHeader((mDoMemCdRWm_HeaderData*)sTmpBuf); s32 card_state = CARDWrite(file, sTmpBuf, sizeof(sTmpBuf), 0); if (card_state != CARD_RESULT_READY) { return card_state; } if (!mDoMemCdRWm_CheckCardStat(file)) { memset(sTmpBuf, 0, sizeof(sTmpBuf)); card_state = CARDWrite(file, sTmpBuf, sizeof(sTmpBuf) / 2, 0x4000); if (card_state != CARD_RESULT_READY) { return card_state; } card_state = CARDWrite(file, sTmpBuf, sizeof(sTmpBuf) / 2, 0x6000); if (card_state != CARD_RESULT_READY) { return card_state; } } memset(sTmpBuf, 0, sizeof(sTmpBuf)); *(int*)(sTmpBuf + 4) = 6; memcpy(sTmpBuf + 8, data, length); *(int*)(sTmpBuf) = 0; u32 checksum = mDoMemCdRWm_CalcCheckSum(sTmpBuf, 0x1FFC); *(u32*)(sTmpBuf + 0x1FFC) = checksum; card_state = CARDWrite(file, sTmpBuf, sizeof(sTmpBuf) / 2, 0x4000); if (card_state != CARD_RESULT_READY) { return card_state; } card_state = CARDRead(file, sTmpBuf, sizeof(sTmpBuf) / 2, 0x4000); if (card_state != CARD_RESULT_READY) { return card_state; } if (checksum != mDoMemCdRWm_CalcCheckSum(sTmpBuf, 0x1FFC)) { return card_state; } card_state = CARDWrite(file, sTmpBuf, sizeof(sTmpBuf) / 2, 0x6000); if (card_state != CARD_RESULT_READY) { return card_state; } card_state = CARDRead(file, sTmpBuf, sizeof(sTmpBuf) / 2, 0x6000); if (card_state != CARD_RESULT_READY) { return card_state; } if (checksum != mDoMemCdRWm_CalcCheckSum(sTmpBuf, 0x1FFC)) { return card_state; } mDoMemCdRWm_SetCardStat(file); return card_state; } #else s32 mDoMemCdRWm_Store(CARDFileInfo* param_0, void* param_1, u32 param_2) { // NONMATCHING } #endif /* 8001769C-8001787C 011FDC 01E0+00 0/0 1/1 0/0 .text mDoMemCdRWm_Restore__FP12CARDFileInfoPvUl */ s32 mDoMemCdRWm_Restore(CARDFileInfo* param_0, void* param_1, u32 param_2) { // NONMATCHING } /* 8001787C-800179E4 0121BC 0168+00 1/1 0/0 0/0 .text * mDoMemCdRWm_BuildHeader__FP22mDoMemCdRWm_HeaderData */ static void mDoMemCdRWm_BuildHeader(mDoMemCdRWm_HeaderData* header) { snprintf(header->mTitle, sizeof(header->mTitle), "Zelda: Twilight Princess"); OSCalendarTime time; OSTicksToCalendarTime(OSGetTime(), &time); snprintf(header->mComment, sizeof(header->mComment), "%d/%d Save Data", time.month + 1, time.day_of_month); ResTIMG* banner_data = (ResTIMG*)g_dComIfG_gameInfo.play.mCardIconResArchive->getResource("zelda2_gc_banner.bti"); ResTIMG* icon_data = (ResTIMG*)g_dComIfG_gameInfo.play.mCardIconResArchive->getResource("zelda2_gc_icon.bti"); memcpy(header->mBannerTexData, (u8*)banner_data + banner_data->imageOffset, (banner_data->numColors * 2) + 0xC00); memcpy(header->mIconTexData0, (u8*)icon_data + icon_data->imageOffset, 0x400); memcpy(header->mIconTexData1, (u8*)icon_data + icon_data->imageOffset, 0x400); memcpy(header->mIconTexData2, (u8*)icon_data + icon_data->imageOffset, 0x400); memcpy(header->mIconTexData3, (u8*)icon_data + icon_data->imageOffset, 0x400); memcpy(header->mIconTexData4, (u8*)icon_data + icon_data->imageOffset, (icon_data->numColors * 2) + 0x400); g_dComIfG_gameInfo.play.mCardIconResArchive->removeResourceAll(); } /* 800179E4-80017B4C 012324 0168+00 1/1 0/0 0/0 .text mDoMemCdRWm_SetCardStat__FP12CARDFileInfo */ static void mDoMemCdRWm_SetCardStat(CARDFileInfo* param_0) { // NONMATCHING } /* 80017B4C-80017C74 01248C 0128+00 2/2 0/0 0/0 .text mDoMemCdRWm_CheckCardStat__FP12CARDFileInfo */ static BOOL mDoMemCdRWm_CheckCardStat(CARDFileInfo* param_0) { // NONMATCHING } /* 80017C74-80017CB4 0125B4 0040+00 1/1 0/0 0/0 .text mDoMemCdRWm_CalcCheckSum__FPvUl */ static u32 mDoMemCdRWm_CalcCheckSum(void* data, u32 size) { u16 high; u16 low; low = 0; high = 0; u16* d = (u16*)data; for (int i = 0; i < size / 2; i++) { high += *d; low += ~*d; d++; } return high << 16 | low; } /* 80017CB4-80017CEC 0125F4 0038+00 2/2 0/0 0/0 .text mDoMemCdRWm_CalcCheckSumGameData__FPvUl */ static u64 mDoMemCdRWm_CalcCheckSumGameData(void* data, u32 size) { u32 high; u32 low; low = 0; high = 0; u8* d = (u8*)data; for (int i = 0; i < size; i++) { high += *d; low += ~*d; d++; } return (u64)high << 32 | low; } /* 80017CEC-80017D38 01262C 004C+00 1/1 4/4 0/0 .text mDoMemCdRWm_TestCheckSumGameData__FPv */ BOOL mDoMemCdRWm_TestCheckSumGameData(void* data) { u64 checksum = mDoMemCdRWm_CalcCheckSumGameData(data, 0xA8C); return checksum == *(u64*)((u8*)data + 0xA8C); } /* 80017D38-80017D7C 012678 0044+00 0/0 4/4 0/0 .text mDoMemCdRWm_SetCheckSumGameData__FPUcUc */ void mDoMemCdRWm_SetCheckSumGameData(u8* data, u8 dataNum) { u8* file_ptr = data + (dataNum * QUEST_LOG_SIZE); *(u64*)(file_ptr + 0xA8C) = mDoMemCdRWm_CalcCheckSumGameData(file_ptr, 0xA8C); } /* 80374408-80374408 000A68 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */