#ifndef D_A_E_CR_H #define D_A_E_CR_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-enemies * @class e_cr_class * @brief Bombskit * * @details * */ class e_cr_class : public fopEn_enemy_c { private: /* 0x5ac */ u8 field_0x5ac[0xa60 - 0x5ac]; }; STATIC_ASSERT(sizeof(e_cr_class) == 0xa60); class daE_CR_HIO_c { /* 8069800C */ daE_CR_HIO_c(); /* 806997F4 */ ~daE_CR_HIO_c(); }; #endif /* D_A_E_CR_H */