#ifndef D_A_OBJ_GADGET_H #define D_A_OBJ_GADGET_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class daObj_Gadget_c * @brief Gadget * * @details * */ class daObj_Gadget_c : public fopAc_ac_c { public: /* 80BF2D2C */ ~daObj_Gadget_c(); /* 80BF2F28 */ void create(); /* 80BF3478 */ void CreateHeap(); /* 80BF3504 */ void Delete(); /* 80BF3538 */ void Execute(); /* 80BF3FAC */ void Draw(); /* 80BF4130 */ void createHeapCallBack(fopAc_ac_c*); /* 80BF4150 */ void setEnvTevColor(); /* 80BF41AC */ void setRoomNo(); /* 80BF41F0 */ void reset(); /* 80BF424C */ void setMtx(); /* 80BF4354 */ void calcRollAngle(s16, int); /* 80BF43F4 */ void getWallAngle(s16, s16*); /* 80BF4584 */ void setSmokePrtcl(); /* 80BF4600 */ void setWaterPrtcl(); /* 80BF4728 */ void setHamonPrtcl(); private: /* 0x568 */ u8 field_0x568[0xa4c - 0x568]; }; STATIC_ASSERT(sizeof(daObj_Gadget_c) == 0xa4c); class daObj_Gadget_Param_c { public: /* 80BF48D8 */ ~daObj_Gadget_Param_c(); static u8 const m[44]; }; #endif /* D_A_OBJ_GADGET_H */