#ifndef D_A_OBJ_TWGATE_H #define D_A_OBJ_TWGATE_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class daTwGate_c * @brief Twilight Gate (Wall?) * * @details * */ class daTwGate_c : public fopAc_ac_c { public: /* 80D1FB84 */ void setBaseMtx(); /* 80D1FC0C */ void CreateHeap(); /* 80D1FD44 */ void create(); /* 80D1FFA4 */ void Execute(f32 (**)[3][4]); /* 80D200B4 */ void Draw(); /* 80D20180 */ void Delete(); private: /* 0x568 */ u8 field_0x568[0x5fc - 0x568]; }; STATIC_ASSERT(sizeof(daTwGate_c) == 0x5fc); class daTwGate_HIO_c { public: /* 80D1FAAC */ daTwGate_HIO_c(); /* 80D2024C */ ~daTwGate_HIO_c(); }; #endif /* D_A_OBJ_TWGATE_H */