#ifndef D_A_OBJ_BBOX_H #define D_A_OBJ_BBOX_H #include "d/d_bg_s_movebg_actor.h" #include "d/d_cc_d.h" #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class daObjBBox_c * @brief B Box * * @details * */ class daObjBBox_c : public dBgS_MoveBgActor { public: /* 80BACD38 */ void initBaseMtx(); /* 80BACD74 */ void setBaseMtx(); /* 80BACDD8 */ int Create(); /* 80BACE50 */ int CreateHeap(); /* 80BACEC0 */ int create1st(); /* 80BAD0C0 */ int Execute(Mtx**); /* 80BAD234 */ int Draw(); /* 80BAD2D8 */ int Delete(); u32 getSwNo() { return fopAcM_GetParamBit(this, 0, 8); } private: /* 0x5A0 */ request_of_phase_process_class mPhaseReq; /* 0x5A8 */ J3DModel* mpModel; /* 0x5AC */ dCcD_Stts mStts; /* 0x5E8 */ dCcD_Cyl mCyl; }; STATIC_ASSERT(sizeof(daObjBBox_c) == 0x724); #endif /* D_A_OBJ_BBOX_H */