/** * @file d_a_obj_chest.cpp * @brief Object - Chest * */ #include "d/actor/d_a_obj_chest.h" #include "JSystem/JKernel/JKRHeap.h" #include "SSystem/SComponent/c_math.h" #include "d/actor/d_a_player.h" #include "d/d_bg_s.h" #include "d/d_bg_w.h" #include "d/d_procname.h" #include "dol2asm.h" #include "d/actor/d_a_obj_eff.h" /* 80BC8EF8-80BC8F34 000078 003C+00 1/1 0/0 0/0 .text initBaseMtx__12daObjChest_cFv */ void daObjChest_c::initBaseMtx() { mpModel->setBaseScale(scale); setBaseMtx(); } /* 80BC9FFC-80BCA040 000000 0044+00 3/3 0/0 0/0 .rodata l_cyl_src */ const static dCcD_SrcCyl l_cyl_src = { { {0x0, {{0x0, 0x0, 0x0}, {0xffffffff, 0x0}, 0x19}}, // mObj {dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0}, // mGObjAt {dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x0}, // mGObjTg {0x0}, // mGObjCo }, // mObjInf { {0.0f, 0.0f, 0.0f}, // mCenter 40.0f, // mRadius 260.0f // mHeight } // mCyl }; /* 80BC8F34-80BC9088 0000B4 0154+00 2/2 0/0 0/0 .text setBaseMtx__12daObjChest_cFv */ void daObjChest_c::setBaseMtx() { mRandomRotX -= 0x8C; mModifyRotX += mRandomRotX; if (mModifyRotX < 0) { mModifyRotX = 0; mRandomRotX *= -field_0xa9c; } mDoMtx_stack_c::transS(current.pos); mDoMtx_stack_c::YrotM(shape_angle.y); mDoMtx_stack_c::ZXYrotM(mFallingChestRot.x + mModifyRotX, mFallingChestRot.y, mFallingChestRot.z); mpModel->setBaseTRMtx(mDoMtx_stack_c::get()); if ((s16)mFallingChestRot.x != 0) { csXyz rotation; rotation = mFallingChestRot; rotation.x = 0x4000; mDoMtx_stack_c::transS(current.pos); mDoMtx_stack_c::YrotM(shape_angle.y); mDoMtx_stack_c::ZXYrotM(rotation); mDoMtx_stack_c::scaleM(1.0f, mScaleY, 1.0f); } MTXCopy(mDoMtx_stack_c::get(), mBgMtx); } /* 80BC9088-80BC9240 000208 01B8+00 1/0 0/0 0/0 .text Create__12daObjChest_cFv */ int daObjChest_c::Create() { u8 switch_no = getSwNo(); if (fopAcM_isSwitch(this, switch_no)) { mFallingChestRot.x = 0x4000; cXyz transform(current.pos); transform.y += 5.0f; mFallingChestPos.set(0.0f, 150.0f, 0.0f); mDoMtx_stack_c::transS(transform); mDoMtx_stack_c::YrotM(current.angle.y); mDoMtx_stack_c::XrotM(mFallingChestRot.x); mDoMtx_stack_c::multVec(&mFallingChestPos, &mFallingChestPos); if (fopAcM_gc_c::gndCheck(&mFallingChestPos)) { current.pos.y = fopAcM_gc_c::getGroundY(); } mScaleY = 1.0f; setAction(ACTION_END); } else { setAction(ACTION_WAIT); } initBaseMtx(); fopAcM_SetMtx(this, mpModel->getBaseTRMtx()); mAcchCir.SetWall(30.0f, 30.0f); mObjAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir, fopAcM_GetSpeed_p(this), NULL, NULL); mStts.Init(0xff, 0xff, this); for (int i = 0; i < 2; i++) { mCyl[i].Set(l_cyl_src); mCyl[i].SetStts(&mStts); } fopAcM_setCullSizeBox2(this, mpModel->getModelData()); return 1; } /* 80BCA0B8-80BCA0C4 000000 000C+00 1/1 0/0 0/0 .data cNullVec__6Z2Calc */ static u8 cNullVec__6Z2Calc[12] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; /* 80BCA0C4-80BCA0D8 00000C 0004+10 0/0 0/0 0/0 .data @1787 */ #pragma push #pragma force_active on static u32 lit_1787[1 + 4 /* padding */] = { 0x02000201, /* padding */ 0x40080000, 0x00000000, 0x3FE00000, 0x00000000, }; #pragma pop /* 80BCA0D8-80BCA0DC -00001 0004+00 3/3 0/0 0/0 .data l_arcName */ static char* l_arcName = "H_Tansu"; /* 80BC9240-80BC92B0 0003C0 0070+00 1/0 0/0 0/0 .text CreateHeap__12daObjChest_cFv */ int daObjChest_c::CreateHeap() { J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, 4); mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084); if (mpModel != NULL) { return 1; } return 0; } /* 80BC92B0-80BC93F0 000430 0140+00 1/1 0/0 0/0 .text create__12daObjChest_cFv */ int daObjChest_c::create() { fopAcM_SetupActor(this, daObjChest_c); int phase = dComIfG_resLoad(&mPhaseReq, l_arcName); if (phase == cPhs_COMPLEATE_e) { phase = MoveBGCreate(l_arcName, 7, dBgS_MoveBGProc_TypicalRotY, 0xc00, NULL); if (phase == cPhs_ERROR_e) { return phase; } } return phase; } /* 80BC970C-80BC9764 00088C 0058+00 1/0 0/0 0/0 .text Execute__12daObjChest_cFPPA3_A4_f */ int daObjChest_c::Execute(Mtx** i_mtx) { mLifeCycleLength++; action(); *i_mtx = &mBgMtx; setBaseMtx(); return 1; } /* 80BC9764-80BC9808 0008E4 00A4+00 1/1 0/0 0/0 .text action__12daObjChest_cFv */ void daObjChest_c::action() { typedef void (daObjChest_c::*actionFunc)(); static actionFunc l_func[3] = { &daObjChest_c::actionWait, &daObjChest_c::actionMove, &daObjChest_c::actionEnd, }; (this->*l_func[mAction])(); } /* 80BC9808-80BC9BF0 000988 03E8+00 1/0 0/0 0/0 .text actionWait__12daObjChest_cFv */ void daObjChest_c::actionWait() { daPy_py_c* player = daPy_getPlayerActorClass(); if (getArg0() == 0 && cLib_calcTimer(&mRandomMoveStartTimer) == 0) { mRandomMoveStartTimer = cM_rndF(90.0f) + 70.0f; mRandomRotX = cM_rndFX(100.0f) + 450.0f; if (cM_rndF(1.0f) > 0.5f) { field_0xa9c = 0.0f; } else { field_0xa9c = 0.7f; } fopAcM_seStart(this, Z2SE_OBJ_TANSU_YURE, 0); } if (!fopAcM_isSwitch(this, getSwNo()) && player->i_checkNowWolf()) { if (player->checkWolfAttackReverse() || player->checkFrontRollCrash()) { for (int i = 0; i < 2; i++) { cXyz multiply[2] = { cXyz(50.0f, 0.0f, -50.0f), cXyz(-50.0f, 0.0f, -50.0f), }; mDoMtx_stack_c::transS(current.pos); mDoMtx_stack_c::YrotM(current.angle.y); mDoMtx_stack_c::multVec(&multiply[i], &multiply[i]); cXyz playerMultiply(0.0f, 0.0f, 90.0f); mDoMtx_stack_c::transS(player->current.pos); mDoMtx_stack_c::YrotM(player->shape_angle.y); mDoMtx_stack_c::multVec(&playerMultiply, &playerMultiply); f32 multAbsXZ = multiply[i].absXZ(playerMultiply); if (multAbsXZ < 100.0f && playerMultiply.y < multiply[i].y + 260.0f) { mMoveStartTimer = 5; setAction(ACTION_MOVE); mScaleY = 0.0f; fopAcM_onSwitch(this, getSwNo()); } } } } } /* 80BC9BF0-80BC9DFC 000D70 020C+00 1/0 0/0 0/0 .text actionMove__12daObjChest_cFv */ void daObjChest_c::actionMove() { if (cLib_calcTimer(&mMoveStartTimer) == 0) { mExtraRot.x += 0x80; mFallingChestRot += mExtraRot; mScaleY = mFallingChestRot.x / 16384.0f; if (mScaleY > 1.0f) { mScaleY = 1.0f; } if (mFallingChestRot.x > 0x4000) { mFallingChestRot.x = 0x4000; mExtraRot.x = 0; fopAcM_SetGravity(this, -4.0f); current.pos.y -= gravity; mFallingChestPos.set(0.0f, 150.0f, 0.0f); mDoMtx_stack_c::transS(current.pos); mDoMtx_stack_c::YrotM(current.angle.y); mDoMtx_stack_c::XrotM(mFallingChestRot.x); mDoMtx_stack_c::multVec(&mFallingChestPos, &mFallingChestPos); if (fopAcM_gc_c::gndCheck(&mFallingChestPos)) { current.pos.y = fopAcM_gc_c::getGroundY(); fopAcM_SetGravity(this, 0.0f); daObjEff::Act_c::make_land_smoke(&mFallingChestPos, 2.5f); dComIfGp_getVibration().StartShock(4, 0x1F, cXyz(0.0f, 1.0f, 0.0f)); mDoAud_seStart(Z2SE_OBJ_CHEST_DOWN, &mFallingChestPos, 0, dComIfGp_getReverb(fopAcM_GetRoomNo(this))); setAction(ACTION_END); } } } } /* 80BC9DFC-80BC9E00 000F7C 0004+00 1/0 0/0 0/0 .text actionEnd__12daObjChest_cFv */ void daObjChest_c::actionEnd() { /* empty function */ } /* 80BC9E00-80BC9EA4 000F80 00A4+00 1/0 0/0 0/0 .text Draw__12daObjChest_cFv */ int daObjChest_c::Draw() { g_env_light.settingTevStruct(0x10, ¤t.pos, &tevStr); g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr); dComIfGd_setListBG(); mDoExt_modelUpdateDL(mpModel); dComIfGd_setList(); return 1; } /* 80BC9EA4-80BC9ED8 001024 0034+00 1/0 0/0 0/0 .text Delete__12daObjChest_cFv */ int daObjChest_c::Delete() { dComIfG_resDelete(&mPhaseReq, l_arcName); return 1; } /* 80BC9ED8-80BC9F04 001058 002C+00 1/0 0/0 0/0 .text daObjChest_Draw__FP12daObjChest_c */ static int daObjChest_Draw(daObjChest_c* i_this) { return i_this->MoveBGDraw(); } /* 80BC9F04-80BC9F24 001084 0020+00 1/0 0/0 0/0 .text daObjChest_Execute__FP12daObjChest_c */ static int daObjChest_Execute(daObjChest_c* i_this) { return i_this->MoveBGExecute(); } /* 80BC9F24-80BC9F44 0010A4 0020+00 1/0 0/0 0/0 .text daObjChest_Delete__FP12daObjChest_c */ static int daObjChest_Delete(daObjChest_c* i_this) { return i_this->MoveBGDelete(); } /* 80BC9F44-80BC9F64 0010C4 0020+00 1/0 0/0 0/0 .text daObjChest_Create__FP10fopAc_ac_c */ static int daObjChest_Create(fopAc_ac_c* i_this) { return static_cast(i_this)->create(); } /* 80BCA124-80BCA144 -00001 0020+00 1/0 0/0 0/0 .data l_daObjChest_Method */ static actor_method_class l_daObjChest_Method = { (process_method_func)daObjChest_Create, (process_method_func)daObjChest_Delete, (process_method_func)daObjChest_Execute, (process_method_func)NULL, (process_method_func)daObjChest_Draw, }; /* 80BCA144-80BCA174 -00001 0030+00 0/0 0/0 1/0 .data g_profile_Obj_Chest */ extern actor_process_profile_definition g_profile_Obj_Chest = { fpcLy_CURRENT_e, // mLayerID 3, // mListID fpcPi_CURRENT_e, // mListPrio PROC_Obj_Chest, // mProcName &g_fpcLf_Method.base, // sub_method sizeof(daObjChest_c), // mSize 0, // mSizeOther 0, // mParameters &g_fopAc_Method.base, // sub_method 603, // mPriority &l_daObjChest_Method, // sub_method 0x40100, // mStatus fopAc_ACTOR_e, // mActorType fopAc_CULLBOX_CUSTOM_e, // cullType };