#ifndef D_A_E_RDB_H #define D_A_E_RDB_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-enemies * @class e_rdb_class * @brief King Bulblin * * @details * */ class e_rdb_class : public fopEn_enemy_c { /* 8076AA0C */ e_rdb_class(); private: /* 0x5ac */ u8 field_0x5ac[0x1154 - 0x5ac]; }; STATIC_ASSERT(sizeof(e_rdb_class) == 0x1154); class daE_RDB_HIO_c { /* 807650CC */ daE_RDB_HIO_c(); /* 8076AF64 */ ~daE_RDB_HIO_c(); }; #endif /* D_A_E_RDB_H */