/** * @file d_a_b_bh.cpp * */ #include "d/actor/d_a_b_bh.h" #include "d/actor/d_a_b_bq.h" #include "d/d_bomb.h" #include "d/d_com_inf_game.h" #include "d/d_s_play.h" #include "c/c_damagereaction.h" #include "m_Do/m_Do_controller_pad.h" #include "Z2AudioLib/Z2Instances.h" #define ACTION_WAIT 0 #define ACTION_ATTACK_1 5 #define ACTION_BOMB_EAT 10 #define ACTION_DOWN 11 #define ACTION_B_WAIT 20 #define ACTION_B_ATTACK_1 21 #define ACTION_B_BOMB_EAT 22 #define ACTION_B_DOWN 23 #define ACTION_START 50 #define ANM_ATTACK 5 #define ANM_ATTACK_WAIT 6 #define ANM_DAMAGE 7 #define ANM_EAT 8 #define ANM_EAT_WAIT 9 #define ANM_NO_DAMAGE 10 #define ANM_ROUT 11 #define ANM_WAIT 12 #define ANM_WAIT01 13 #define ANM_WAIT02 14 /* 805AE26C-805AE2A4 0000EC 0038+00 1/1 0/0 0/0 .text __ct__12daB_BH_HIO_cFv */ daB_BH_HIO_c::daB_BH_HIO_c() { no = -1; model_size = 1.25f; attack_freq_a = 350; attack_freq_b = 250; down_revive_time = 250; } #ifdef DEBUG void daB_BH_HIO_c::genMessage(JORMContext* ctx) { ctx->genLabel(" ボスデグババ手", 0x80000001, 0, NULL, 0xFFFF, 0xFFFF, 512, 24); ctx->genSlider("本体サイズ", &model_size, 0.0f, 5.0f, 0, NULL, 0xFFFF, 0xFFFF, 512, 24); ctx->genSlider("攻撃頻度\x87\x40", &attack_freq_a, 0, 1000, 0, NULL, 0xFFFF, 0xFFFF, 512, 24); ctx->genSlider("攻撃頻度\x87\x41", &attack_freq_b, 0, 1000, 0, NULL, 0xFFFF, 0xFFFF, 512, 24); ctx->genSlider("ダウン→復活時間", &down_revive_time, 0, 1000, 0, NULL, 0xFFFF, 0xFFFF, 512, 24); } #endif /* 805AE2A4-805AE350 000124 00AC+00 10/10 0/0 0/0 .text anm_init__FP10b_bh_classifUcf */ static void anm_init(b_bh_class* i_this, int i_anmID, f32 i_morf, u8 i_attr, f32 i_speed) { i_this->mpModelMorf->setAnm((J3DAnmTransform*)dComIfG_getObjectRes("B_BH", i_anmID), i_attr, i_morf, i_speed, 0.0f, -1.0f); i_this->mAnm = i_anmID; } /* 805AE350-805AE430 0001D0 00E0+00 1/0 0/0 0/0 .text daB_BH_Draw__FP10b_bh_class */ static int daB_BH_Draw(b_bh_class* i_this) { fopAc_ac_c* a_this = (fopAc_ac_c*)i_this; g_env_light.settingTevStruct(0, &a_this->current.pos, &a_this->tevStr); J3DModel* model = i_this->mpModelMorf->getModel(); g_env_light.setLightTevColorType_MAJI(model, &a_this->tevStr); J3DModelData* modelData = model->getModelData(); fopAcM_setEffectMtx(a_this, modelData); i_this->mpModelMorf->entryDL(); for (int i = 0; i < 17; i++) { g_env_light.setLightTevColorType_MAJI(i_this->mpStemModels[i], &a_this->tevStr); mDoExt_modelUpdateDL(i_this->mpStemModels[i]); if (i_this->mpLeafModels[i] != NULL) { g_env_light.setLightTevColorType_MAJI(i_this->mpLeafModels[i], &a_this->tevStr); mDoExt_modelUpdateDL(i_this->mpLeafModels[i]); } } return 1; } UNK_REL_BSS; /* 805B33ED 0003+00 data_805B33ED None */ static u8 l_initHIO; /* 805B33FC-805B3414 000054 0018+00 10/11 0/0 0/0 .bss l_HIO */ static daB_BH_HIO_c l_HIO; /* 805B3414-805B341C 00006C 0008+00 2/3 0/0 0/0 .bss bh */ static b_bh_class* bh[2]; /* 805AE430-805AEB04 0002B0 06D4+00 1/1 0/0 0/0 .text b_bh_wait__FP10b_bh_class */ static void b_bh_wait(b_bh_class* i_this) { fopAc_ac_c* a_this = (fopAc_ac_c*)i_this; b_bq_class* bq_p = (b_bq_class*)fopAcM_SearchByID(a_this->parentActorID); cXyz sp34; f32 temp_f31 = 30.0f + TREG_F(12); if (bq_p->field_0x6fb != 0) { if (i_this->mID == 0) { i_this->mTimers[1] = 100.0f + cM_rndF(50.0f); } else { i_this->mTimers[1] = 50.0f + cM_rndF(50.0f); } } if (dComIfGp_event_runCheck()) { if (i_this->mID == 0) { i_this->mTimers[1] = 350.0f + cM_rndF(50.0f); } else { i_this->mTimers[1] = 250.0f + cM_rndF(50.0f); } } switch (i_this->mMode) { case 0: anm_init(i_this, ANM_WAIT, 10.0f, 2, 1.0f); i_this->mMode = 1; if (a_this->health <= 1) { i_this->mTimers[1] = ((f32)l_HIO.attack_freq_a / 2) + cM_rndF((f32)l_HIO.attack_freq_a / 2); } else { i_this->mTimers[1] = l_HIO.attack_freq_a + cM_rndF(l_HIO.attack_freq_a); } break; case 1: if (i_this->mTimers[0] == 0) { i_this->mTimers[0] = 10.0f + cM_rndF(30.0f); i_this->field_0x674.x = i_this->mBasePos.x + cM_rndFX(300.0f); i_this->field_0x674.z = i_this->mBasePos.z + cM_rndFX(300.0f); i_this->field_0x674.y = BREG_F(3) + (i_this->mBasePos.y + (550.0f * l_HIO.model_size) + cM_rndFX(200.0f)); i_this->field_0x690 = 0.0f; if (i_this->mTimers[1] == 0 && bq_p->field_0x6fe == 0) { fopAc_ac_c* const player = dComIfGp_getPlayer(0); if ((i_this->mBasePos - player->current.pos).abs() < 2800.0f) { a_this->speedF = 0.0f; i_this->mAction = ACTION_ATTACK_1; i_this->mMode = 0; if (bq_p->field_0x6fa == 0 && bh[1 - i_this->mID]->mAction == ACTION_WAIT && bh[1 - i_this->mID]->mTimers[3] == 0) { i_this->field_0x6a0 = 1; bh[1 - i_this->mID]->mAction = ACTION_ATTACK_1; bh[1 - i_this->mID]->mMode = 0; bh[1 - i_this->mID]->field_0x6a0 = 1; bq_p->field_0x6fa = 2.0f + cM_rndF(2.99f); } else { bq_p->field_0x6fe = 200.0f + cM_rndF(150.0f); if (bq_p->field_0x6fa != 0) { bq_p->field_0x6fa--; } } } } i_this->mSound.startCreatureVoice(Z2SE_EN_BH_V_WAIT, -1); } sp34.x = temp_f31 * cM_ssin(i_this->field_0x668 * (TREG_S(0) + 1900)); sp34.y = temp_f31 * cM_ssin(i_this->field_0x668 * (TREG_S(1) + 2200)); sp34.z = temp_f31 * cM_scos(i_this->field_0x668 * (TREG_S(2) + 2000)); cLib_addCalc2(&a_this->current.pos.x, i_this->field_0x674.x + sp34.x, 0.1f, 30.0f * i_this->field_0x690); cLib_addCalc2(&a_this->current.pos.z, i_this->field_0x674.z + sp34.z, 0.1f, 30.0f * i_this->field_0x690); cLib_addCalc2(&a_this->current.pos.y, i_this->field_0x674.y + sp34.y, 0.1f, 50.0f * i_this->field_0x690); cLib_addCalc2(&i_this->field_0x690, 1.0f, 1.0f, 0.05f); if (i_this->field_0x674.y - a_this->current.pos.y > 400.0f) { i_this->field_0x686 = -0x4000; } if (a_this->current.pos.y > a_this->home.pos.y) { if (a_this->old.pos.y <= a_this->home.pos.y) { if (i_this->field_0xf20 != 0) { i_this->field_0xf20 = 0; i_this->mSound.startCreatureVoice(Z2SE_EN_BH_V_AWAKE, -1); } else { i_this->mSound.startCreatureVoice(Z2SE_EN_BH_V_APPEAR, -1); } i_this->field_0xf21 = 1; } } break; } cLib_addCalcAngleS2(&a_this->shape_angle.y, i_this->field_0x684, 8, 0x400); cLib_addCalcAngleS2(&a_this->shape_angle.x, i_this->field_0x686, 8, 0x400); cXyz pos(i_this->mBasePos); pos.y = -23.0f; fopAcM_effHamonSet(&i_this->field_0xf24, &pos, 3.5f + KREG_F(12), 0.05f); } /* 805AEB40-805AEF78 0009C0 0438+00 1/1 0/0 0/0 .text b_bh_attack_1__FP10b_bh_class */ static void b_bh_attack_1(b_bh_class* i_this) { fopAc_ac_c* a_this = (fopAc_ac_c*)i_this; cXyz sp2C; cXyz sp20; f32 target_speed = 0.0f; f32 var_f30 = 100.0f + YREG_F(2); switch (i_this->mMode) { case 0: anm_init(i_this, ANM_ATTACK_WAIT, 5.0f, 2, 1.0f); i_this->mMode = 2; i_this->mTimers[0] = NREG_S(0) + 35; if (i_this->field_0x6a0 != 0) { i_this->mSound.startCreatureVoice(Z2SE_EN_BH_V_SP_ATTACK, -1); } else { i_this->mSound.startCreatureVoice(Z2SE_EN_BH_V_ATTACK, -1); } break; case 2: if (i_this->mTimers[0] == NREG_S(4) + 8) { anm_init(i_this, ANM_ATTACK, 3.0f, 0, 1.0f); } a_this->current.angle.y = i_this->field_0x684; if (i_this->field_0x6a0 != 0) { if (i_this->mID == 0) { a_this->current.angle.y += 0x600; } else { a_this->current.angle.y -= 0x600; } } a_this->current.angle.x = i_this->field_0x686; sp2C.x = 0.0f; sp2C.y = (550.0f * l_HIO.model_size) + NREG_F(0); sp2C.z = -300.0f + NREG_F(1); cMtx_YrotS(*calc_mtx, a_this->current.angle.y); MtxPosition(&sp2C, &sp20); i_this->field_0x674 = i_this->mBasePos + sp20; cLib_addCalc2(&a_this->current.pos.x, i_this->field_0x674.x, 0.1f, 30.0f * i_this->field_0x690); cLib_addCalc2(&a_this->current.pos.z, i_this->field_0x674.z, 0.1f, 30.0f * i_this->field_0x690); cLib_addCalc2(&a_this->current.pos.y, i_this->field_0x674.y, 0.1f, 30.0f * i_this->field_0x690); cLib_addCalc2(&i_this->field_0x690, 1.0f, 1.0f, 0.1f); if (i_this->mTimers[0] == 0) { i_this->mMode = 3; i_this->mTimers[0] = 25; i_this->field_0x6a0 = 0; } break; case 3: if (i_this->mTimers[0] == 22) { i_this->mSound.startCreatureSound(Z2SE_EN_BH_ATTACK, 0, -1); } target_speed = 200.0f + YREG_F(0); var_f30 = 100.0f + YREG_F(1); if (i_this->mTimers[0] == 0 || i_this->field_0x688 < (500.0f + YREG_F(6)) || i_this->field_0x68c > (1700.0f + YREG_F(5))) { i_this->mTimers[0] = YREG_S(2) + 20; i_this->mMode = 4; } break; case 4: if (i_this->mTimers[0] == 0) { i_this->mAction = ACTION_WAIT; i_this->mMode = 0; i_this->mTimers[0] = 60.0f + cM_rndF(50.0f); i_this->field_0x674.x = i_this->mBasePos.x + cM_rndFX(300.0f); i_this->field_0x674.z = i_this->mBasePos.z + cM_rndFX(300.0f); i_this->field_0x674.y = BREG_F(3) + (i_this->mBasePos.y + (550.0f * l_HIO.model_size) + cM_rndFX(200.0f)); i_this->field_0x690 = 0.0f; } break; } if (i_this->mAnm == ANM_ATTACK && i_this->mpModelMorf->isStop()) { anm_init(i_this, ANM_WAIT02, 5.0f, 2, 1.0f); } cLib_addCalc2(&a_this->speedF, target_speed, 1.0f, var_f30); if (a_this->speedF >= 20.0f) { i_this->field_0xce0 = 1; } cLib_addCalcAngleS2(&a_this->shape_angle.y, a_this->current.angle.y, 8, 0x800); cLib_addCalcAngleS2(&a_this->shape_angle.x, a_this->current.angle.x, 8, 0x400); } /* 805AEF78-805AF1F8 000DF8 0280+00 1/1 0/0 0/0 .text b_bh_bombeat__FP10b_bh_class */ static void b_bh_bombeat(b_bh_class* i_this) { fopAc_ac_c* a_this = (fopAc_ac_c*)i_this; b_bq_class* bq_p = (b_bq_class*)fopAcM_SearchByID(a_this->parentActorID); switch (i_this->mMode) { case 0: anm_init(i_this, ANM_EAT, 3.0f, 0, 1.0f); i_this->mMode = 1; i_this->mSound.startCreatureVoice(Z2SE_EN_BH_V_EAT, -1); i_this->health--; if (i_this->health <= 0 && bh[1 - i_this->mID]->mAction == ACTION_DOWN && bh[1 - i_this->mID]->health == 0) { bh[1 - i_this->mID]->mTimers[0] = 0; bh[1 - i_this->mID]->health = 0; bq_p->mDemoMode = 1; bq_p->field_0x123c = i_this->mID; } break; case 1: if (i_this->mpModelMorf->isStop()) { anm_init(i_this, ANM_EAT_WAIT, 1.0f, 2, 1.0f); i_this->mMode = 2; i_this->mTimers[0] = 40; } break; case 2: if (i_this->mTimers[0] == 0) { i_this->mMode = 3; anm_init(i_this, ANM_DAMAGE, 1.0f, 0, 1.0f); i_this->field_0x90c = 2; i_this->field_0xf22 = 1; i_this->mSound.startCreatureVoice(Z2SE_EN_BH_V_DAMAGE, -1); i_this->mTimers[0] = 20; } break; case 3: cLib_addCalc2(&i_this->field_0x914, 0.3f + JREG_F(4), 1.0f, 0.05f); if (i_this->mTimers[0] == 0) { cLib_addCalcAngleS2(&a_this->shape_angle.x, -0x4000, 4, 0x200); } if (i_this->mpModelMorf->isStop()) { i_this->mAction = ACTION_DOWN; i_this->mMode = 0; } break; } } /* 805AF1F8-805AF6E0 001078 04E8+00 1/1 0/0 0/0 .text b_bh_down__FP10b_bh_class */ static s8 b_bh_down(b_bh_class* i_this) { fopAc_ac_c* a_this = (fopAc_ac_c*)i_this; b_bq_class* bq_p = (b_bq_class*)fopAcM_SearchByID(i_this->parentActorID); cXyz sp2C; s8 sp8 = 0; cXyz sp20 = i_this->field_0x6b0 - a_this->current.pos; sp20.y = 0.0f; switch (i_this->mMode) { case 0: anm_init(i_this, ANM_ROUT, 1.0f, 2, 1.0f); i_this->field_0x690 = 0.0f; i_this->mMode = 1; i_this->mTimers[0] = 200; break; case 1: if (sp20.abs() >600.0f) { sp8 = 1; } if (i_this->mTimers[0] > 100) { i_this->mSound.startCreatureVoiceLevel(Z2SE_EN_BH_V_ROUT, -1); } f32 temp_f31 = 100.0f + JREG_F(0); sp2C.x = temp_f31 * cM_ssin(i_this->field_0x668 * (TREG_S(0) + 900)); sp2C.z = temp_f31 * cM_scos(i_this->field_0x668 * (TREG_S(2) + 1000)); cLib_addCalc2(&a_this->current.pos.x, i_this->mBasePos.x + sp2C.x, 0.1f, 50.0f * i_this->field_0x690); cLib_addCalc2(&a_this->current.pos.z, i_this->mBasePos.z + sp2C.z, 0.1f, 50.0f * i_this->field_0x690); cLib_addCalc2(&a_this->current.pos.y, 700.0f + i_this->mBasePos.y + JREG_F(1), 0.1f, 30.0f * i_this->field_0x690); cLib_addCalc2(&i_this->mBasePos.y, (a_this->home.pos.y - 1600.0f) + JREG_F(5), 1.0f, 30.0f * i_this->field_0x690); cLib_addCalc2(&i_this->field_0x690, 1.0f, 1.0f, 0.01f); if (i_this->mBasePos.y <= 50.0f + (a_this->home.pos.y - 1600.0f) + JREG_F(5)) { i_this->mMode = 2; i_this->mTimers[0] = l_HIO.down_revive_time; } if (a_this->current.pos.y < a_this->home.pos.y) { if (a_this->old.pos.y >= a_this->home.pos.y) { i_this->mAnmSe = Z2SE_EN_BH_SPLASH_DOWN; if (i_this->mID == 0) { i_this->mAnmSeTimer = 1; } else { i_this->mAnmSeTimer = 3; } } } break; case 2: if (a_this->health <= 0) { i_this->mMode = 10; } else if (i_this->mTimers[0] == 0) { i_this->mAction = ACTION_WAIT; i_this->mMode = 0; i_this->mBasePos = a_this->home.pos; a_this->current.pos.x = i_this->mBasePos.x; a_this->current.pos.z = i_this->mBasePos.z; i_this->field_0xf20 = 1; i_this->mTimers[3] = 60; } break; case 10: if (bq_p->field_0x6f9 & 4) { i_this->mBasePos = a_this->home.pos; a_this->current.pos.x = i_this->mBasePos.x; a_this->current.pos.z = i_this->mBasePos.z; a_this->health = 3; anm_init(i_this, ANM_WAIT, 10.0f, 2, 1.0f); i_this->mAction = ACTION_B_WAIT; i_this->mMode = 1; if (i_this->mID == 0) { i_this->mTimers[1] = 300; } else { i_this->mTimers[1] = 400; } } } cLib_addCalcAngleS2(&a_this->shape_angle.x, -0x4000, 4, 0x200); cLib_addCalc2(&i_this->field_0x914, 0.3f + JREG_F(4), 1.0f, 0.05f); if (a_this->current.pos.y > a_this->home.pos.y - 100.0f) { cXyz pos(i_this->mBasePos); pos.y = -23.0f; fopAcM_effHamonSet(&i_this->field_0xf24, &pos, 3.5f + KREG_F(12), 0.05f); } return sp8; } /* 805AF6E0-805AFCA8 001560 05C8+00 1/1 0/0 0/0 .text b_bh_b_wait__FP10b_bh_class */ static void b_bh_b_wait(b_bh_class* i_this) { fopAc_ac_c* a_this = (fopAc_ac_c*)i_this; b_bq_class* bq_p = (b_bq_class*)fopAcM_SearchByID(a_this->parentActorID); cXyz sp40; cXyz sp34; cXyz sp28; f32 temp_f31 = 30.0f + TREG_F(12); if (bq_p->field_0x6fb != 0) { if (i_this->mID == 0) { i_this->mTimers[1] = 100.0f + cM_rndF(50.0f); } else { i_this->mTimers[1] = 50.0f + cM_rndF(50.0f); } } if (dComIfGp_event_runCheck()) { if (bq_p->field_0x6ec == 0) { if (i_this->mID == 0) { i_this->mTimers[1] = 350.0f + cM_rndF(50.0f); } else { i_this->mTimers[1] = 250.0f + cM_rndF(50.0f); } } else if (i_this->mID == 0) { i_this->mTimers[1] = 150.0f + cM_rndF(50.0f); } else { i_this->mTimers[1] = 70.0f + cM_rndF(50.0f); } } switch (i_this->mMode) { case 0: anm_init(i_this, ANM_WAIT, 10.0f, 2, 1.0f); i_this->mMode = 1; i_this->mTimers[1] = l_HIO.attack_freq_b + cM_rndF(l_HIO.attack_freq_b); break; case 1: if (i_this->mTimers[0] == 0) { i_this->mTimers[0] = 10.0f + cM_rndF(30.0f); i_this->field_0x674.x = i_this->field_0x6b0.x + cM_rndFX(300.0f); i_this->field_0x674.z = i_this->field_0x6b0.z + cM_rndFX(300.0f); i_this->field_0x674.y = BREG_F(3) + (i_this->field_0x6b0.y + (550.0f * l_HIO.model_size) + cM_rndFX(200.0f)); i_this->field_0x690 = 0.0f; if (i_this->mTimers[1] == 0 && bq_p->field_0x6fe == 0) { fopAc_ac_c* const player = dComIfGp_getPlayer(0); if ((i_this->field_0x6b0 - player->current.pos).abs() < 2800.0f) { a_this->speedF = 0.0f; i_this->mAction = ACTION_B_ATTACK_1; i_this->mMode = 0; bq_p->field_0x6fe = 100.0f + cM_rndF(100.0f); } } i_this->mSound.startCreatureVoice(Z2SE_EN_BH_V_WAIT, -1); } sp28.x = temp_f31 * cM_ssin(i_this->field_0x668 * (TREG_S(0) + 1900)); sp28.y = temp_f31 * cM_ssin(i_this->field_0x668 * (TREG_S(1) + 2200)); sp28.z = temp_f31 * cM_scos(i_this->field_0x668 * (TREG_S(2) + 2000)); cLib_addCalc2(&a_this->current.pos.x, i_this->field_0x674.x + sp28.x, 0.1f, 30.0f * i_this->field_0x690); cLib_addCalc2(&a_this->current.pos.z, i_this->field_0x674.z + sp28.z, 0.1f, 30.0f * i_this->field_0x690); cLib_addCalc2(&a_this->current.pos.y, i_this->field_0x674.y + sp28.y, 0.1f, 50.0f * i_this->field_0x690); cLib_addCalc2(&i_this->field_0x690, 1.0f, 1.0f, 0.05f); if (i_this->field_0x674.y - a_this->current.pos.y > 400.0f) { i_this->field_0x686 = -0x4000; } if (a_this->current.pos.y > a_this->home.pos.y) { if (a_this->old.pos.y <= a_this->home.pos.y) { if (i_this->field_0xf20 != 0) { i_this->field_0xf20 = 0; i_this->mSound.startCreatureVoice(Z2SE_EN_BH_V_AWAKE, -1); } else { i_this->mSound.startCreatureVoice(Z2SE_EN_BH_V_APPEAR, -1); } i_this->field_0xf21 = 1; } } break; } cLib_addCalcAngleS2(&a_this->shape_angle.y, i_this->field_0x684, 8, 0x400); cLib_addCalcAngleS2(&a_this->shape_angle.x, i_this->field_0x686, 8, 0x400); } /* 805AFCA8-805B00A8 001B28 0400+00 1/1 0/0 0/0 .text b_bh_b_attack_1__FP10b_bh_class */ static void b_bh_b_attack_1(b_bh_class* i_this) { fopAc_ac_c* a_this = (fopAc_ac_c*)i_this; b_bq_class* bq_p = (b_bq_class*)fopAcM_SearchByID(a_this->parentActorID); cXyz sp28; cXyz sp1C; f32 target_speed = 0.0f; f32 speed_step = 100.0f + YREG_F(2); switch (i_this->mMode) { case 0: anm_init(i_this, ANM_ATTACK_WAIT, 5.0f, 2, 1.0f); i_this->mMode = 2; i_this->mTimers[0] = NREG_S(0) + 35; i_this->mSound.startCreatureVoice(Z2SE_EN_BH_V_ATTACK, -1); break; case 2: if (i_this->mTimers[0] == NREG_S(4) + 8) { anm_init(i_this, ANM_ATTACK, 3.0f, 0, 1.0f); } a_this->current.angle.y = i_this->field_0x684; a_this->current.angle.x = i_this->field_0x686; sp28.x = 0.0f; sp28.y = (550.0f * l_HIO.model_size) + NREG_F(0); sp28.z = -300.0f + NREG_F(1); cMtx_YrotS(*calc_mtx, a_this->current.angle.y); MtxPosition(&sp28, &sp1C); i_this->field_0x674 = i_this->field_0x6b0 + sp1C; cLib_addCalc2(&a_this->current.pos.x, i_this->field_0x674.x, 0.1f, 30.0f * i_this->field_0x690); cLib_addCalc2(&a_this->current.pos.z, i_this->field_0x674.z, 0.1f, 30.0f * i_this->field_0x690); cLib_addCalc2(&a_this->current.pos.y, i_this->field_0x674.y, 0.1f, 30.0f * i_this->field_0x690); cLib_addCalc2(&i_this->field_0x690, 1.0f, 1.0f, 0.1f); if (i_this->mTimers[0] == 0) { i_this->mMode = 3; i_this->mTimers[0] = 25; } break; case 3: if (i_this->mTimers[0] == 22) { i_this->mSound.startCreatureSound(Z2SE_EN_BH_ATTACK, 0, -1); } target_speed = 200.0f + YREG_F(0); speed_step = 100.0f + YREG_F(1); if (i_this->mTimers[0] == 0 || i_this->field_0x688 < (500.0f + YREG_F(6)) || i_this->field_0x68c > (1700.0f + YREG_F(5))) { i_this->mTimers[0] = YREG_S(3) + 10; i_this->mMode = 4; } break; case 4: if (i_this->mTimers[0] == 0) { i_this->mAction = ACTION_B_WAIT; i_this->mMode = 0; i_this->mTimers[0] = 60.0f + cM_rndF(50.0f); i_this->field_0x674.x = i_this->field_0x6b0.x + cM_rndFX(300.0f); i_this->field_0x674.z = i_this->field_0x6b0.z + cM_rndFX(300.0f); i_this->field_0x674.y = BREG_F(3) + (i_this->field_0x6b0.y + (550.0f * l_HIO.model_size) + cM_rndFX(200.0f)); i_this->field_0x690 = 0.0f; if (bq_p->field_0x6ec != 0) { bq_p->field_0x6ec--; } } break; } if (i_this->mAnm == ANM_ATTACK && i_this->mpModelMorf->isStop()) { anm_init(i_this, ANM_WAIT02, 5.0f, 2, 1.0f); } cLib_addCalc2(&a_this->speedF, target_speed, 1.0f, speed_step); if (a_this->speedF >= 20.0f) { i_this->field_0xce0 = 1; } cLib_addCalcAngleS2(&a_this->shape_angle.y, a_this->current.angle.y, 8, 0x800); cLib_addCalcAngleS2(&a_this->shape_angle.x, a_this->current.angle.x, 8, 0x400); } /* 805B00A8-805B0274 001F28 01CC+00 1/1 0/0 0/0 .text b_bh_b_bombeat__FP10b_bh_class */ static void b_bh_b_bombeat(b_bh_class* i_this) { fopAc_ac_c* a_this = (fopAc_ac_c*)i_this; switch (i_this->mMode) { case 0: anm_init(i_this, ANM_EAT, 3.0f, 0, 1.0f); i_this->mSound.startCreatureVoice(Z2SE_EN_BH_V_EAT, -1); i_this->mMode = 1; break; case 1: if (i_this->mpModelMorf->isStop()) { anm_init(i_this, ANM_EAT_WAIT, 1.0f, 2, 1.0f); i_this->mMode = 2; i_this->mTimers[0] = 60; } break; case 2: if (i_this->mTimers[0] == 0) { i_this->mMode = 3; anm_init(i_this, ANM_DAMAGE, 1.0f, 0, 1.0f); i_this->field_0x90c = 2; i_this->field_0xf22 = 1; i_this->mTimers[0] = 20; } break; case 3: cLib_addCalc2(&i_this->field_0x914, 0.3f + JREG_F(4), 1.0f, 0.05f); if (i_this->mTimers[0] == 0) { cLib_addCalcAngleS2(&a_this->shape_angle.x, -0x4000, 4, 0x200); } if (i_this->mpModelMorf->isStop()) { i_this->mAction = ACTION_B_DOWN; i_this->mMode = 0; a_this->health--; } break; } } /* 805B0274-805B060C 0020F4 0398+00 1/1 0/0 0/0 .text b_bh_b_down__FP10b_bh_class */ static s8 b_bh_b_down(b_bh_class* i_this) { fopAc_ac_c* a_this = (fopAc_ac_c*)i_this; b_bq_class* bq_p = (b_bq_class*)fopAcM_SearchByID(i_this->parentActorID); cXyz sp18; s8 var_r27 = 0; cXyz spC = i_this->field_0x6b0 - i_this->current.pos; spC.y = 0.0f; switch (i_this->mMode) { case 0: anm_init(i_this, ANM_ROUT, 1.0f, 2, 1.0f); i_this->field_0x690 = 0.0f; i_this->mMode = 1; i_this->mTimers[0] = 200; break; case 1: if (spC.abs() > 600.0f) { var_r27 = 1; } if (i_this->mTimers[0] > 100) { i_this->mSound.startCreatureVoiceLevel(Z2SE_EN_BH_V_ROUT, -1); } f32 temp_f31 = 100.0f + JREG_F(0); sp18.x = temp_f31 * cM_ssin(i_this->field_0x668 * (TREG_S(0) + 900)); sp18.z = temp_f31 * cM_scos(i_this->field_0x668 * (TREG_S(2) + 1000)); cLib_addCalc2(&i_this->current.pos.x, i_this->field_0x6b0.x + sp18.x, 0.1f, 50.0f * i_this->field_0x690); cLib_addCalc2(&i_this->current.pos.z, i_this->field_0x6b0.z + sp18.z, 0.1f, 50.0f * i_this->field_0x690); cLib_addCalc2(&i_this->current.pos.y, (i_this->field_0x6b0.y - 1000.0f) + JREG_F(17), 0.1f, 30.0f * i_this->field_0x690); cLib_addCalc2(&i_this->field_0x690, 1.0f, 1.0f, 0.1f); if (i_this->current.pos.y <= 50.0f + (i_this->field_0x6b0.y - 1000.0f) + JREG_F(17)) { i_this->mMode = 2; } if (i_this->current.pos.y < i_this->home.pos.y) { if (i_this->old.pos.y >= i_this->home.pos.y) { i_this->mAnmSe = Z2SE_EN_BH_SPLASH_DOWN; if (i_this->mID == 0) { i_this->mAnmSeTimer = 1; } else { i_this->mAnmSeTimer = 3; } } } break; case 2: if (bq_p->field_0x6fc != 0) { if (i_this->health > 0) { i_this->mAction = ACTION_B_WAIT; i_this->mMode = 0; i_this->field_0xf20 = 1; } else { i_this->mMode = 3; } } case 3: break; } cLib_addCalcAngleS2(&i_this->shape_angle.x, -0x4000, 4, 0x200); return var_r27; } /* 805B060C-805B0B04 00248C 04F8+00 1/1 0/0 0/0 .text b_bh_start__FP10b_bh_class */ static void b_bh_start(b_bh_class* i_this) { fopAc_ac_c* a_this = (fopAc_ac_c*)i_this; fopAc_ac_c* player = dComIfGp_getPlayer(0); s16 sp8 = 0; cXyz sp18; f32 temp_f31 = 50.0f + TREG_F(12); b_bq_class* bq_p = (b_bq_class*)fopAcM_SearchByID(a_this->parentActorID); switch (i_this->mMode) { case 0: anm_init(i_this, ANM_WAIT, 10.0f, 2, 1.0f); if (i_this->mID != 0) { i_this->mpModelMorf->setFrame(10.0f); } i_this->mMode = 1; break; case 1: i_this->mMode = 2; break; case 2: if (bq_p->field_0x6f9 != 0) { bq_p->field_0x6f9--; dComIfGp_particle_set(0x82C9, &a_this->home.pos, NULL, NULL); dComIfGp_particle_set(0x82CA, &a_this->home.pos, NULL, NULL); i_this->mMode = 3; mDoAud_seStart(Z2SE_EN_BH_ABUKU, &a_this->home.pos, 0, 0); } break; case 3: if (bq_p->field_0x6f9 != 0) { bq_p->field_0x6f9--; i_this->mMode = 4; i_this->mBasePos = a_this->home.pos; if (i_this->mID == 0) { a_this->current.pos.y = a_this->home.pos.y - 500.0f; } else { a_this->current.pos.y = a_this->home.pos.y - 800.0f; } i_this->field_0x674.x = i_this->mBasePos.x; i_this->field_0x674.z = i_this->mBasePos.z; i_this->field_0x674.y = 200.0f + i_this->mBasePos.y + (550.0f * l_HIO.model_size); i_this->field_0x690 = 0.0f; i_this->mBasePos.y -= 1000.0f; } break; case 4: case 5: sp18.x = temp_f31 * cM_ssin(i_this->field_0x668 * (TREG_S(0) + 1900)); sp18.z = temp_f31 * cM_scos(i_this->field_0x668 * (TREG_S(2) + 2000)); cLib_addCalc2(&i_this->current.pos.x, i_this->field_0x674.x + sp18.x, 0.1f, 50.0f * i_this->field_0x690); cLib_addCalc2(&i_this->current.pos.z, i_this->field_0x674.z + sp18.z, 0.1f, 50.0f * i_this->field_0x690); cLib_addCalc2(&i_this->current.pos.y, i_this->field_0x674.y, 0.1f, 50.0f * i_this->field_0x690); cLib_addCalc2(&i_this->mBasePos.y, a_this->home.pos.y, 0.1f, 10.0f * i_this->field_0x690); if (i_this->field_0x674.y - a_this->current.pos.y > 150.0f) { i_this->field_0x686 = -0x4000; sp8 = 12000.0f * cM_ssin(bq_p->mDemoModeTimer * (AREG_S(0) + 1000)); } else if (i_this->mID == 0 && !(i_this->field_0x668 & 7) && cM_rndF(1.0f) < 0.5f) { i_this->mSound.startCreatureVoice(Z2SE_EN_BH_V_WAIT, -1); } cLib_addCalc2(&i_this->field_0x690, 1.0f, 1.0f, 0.05f); if (bq_p->field_0x6f9 != 0) { bq_p->field_0x6f9--; if (i_this->mMode == 4) { i_this->mSound.startCreatureVoice(Z2SE_EN_BH_V_APPEAR, -1); i_this->field_0xf21 = 1; i_this->mMode = 5; } else { i_this->mAction = ACTION_WAIT; i_this->mMode = 0; } } break; } cLib_addCalcAngleS2(&a_this->shape_angle.y, i_this->field_0x684, 8, 0x400); cLib_addCalcAngleS2(&a_this->shape_angle.x, i_this->field_0x686, 8, 0x100); cLib_addCalcAngleS2(&a_this->shape_angle.z, sp8, 2, 0x200); if (i_this->mMode >= 2 && bq_p->mDemoMode == 0 && mDoCPd_c::getTrigStart(PAD_1)) { i_this->mAction = ACTION_WAIT; i_this->mMode = 0; i_this->mBasePos = a_this->home.pos; a_this->current.pos.y = a_this->home.pos.y - 500.0f; a_this->shape_angle.z = 0; } } /* 805B0B04-805B0D6C 002984 0268+00 1/1 0/0 0/0 .text kuki_control1__FP10b_bh_class */ static void kuki_control1(b_bh_class* i_this) { fopAc_ac_c* a_this = (fopAc_ac_c*)i_this; cXyz sp40; cXyz sp34; cXyz sp28; int i; cXyz* temp_r31 = i_this->field_0x6bc; *temp_r31 = i_this->mBasePos; cXyz sp1C; sp40.x = 0.0f; sp40.y = 0.0f; sp40.z = i_this->field_0x910; temp_r31++; f32 temp_f28 = 60.0f + TREG_F(2); sp28.x = 0.0f; sp28.z = 0.0f; sp28.y = -(200.0f + TREG_F(0)); f32 temp_f29 = i_this->field_0x918; for (i = 1; i < 18; i++, temp_r31++) { f32 temp_f26 = temp_f28 * cM_ssin((i_this->field_0x668 * (TREG_S(0) + 2000)) + (i * (TREG_S(1) + 7000))); f32 temp_f25 = temp_f28 * cM_scos((i_this->field_0x668 * (TREG_S(2) + 2300)) + (i * (TREG_S(3) + 5000))); static s16 pow_xa[] = { 0x0000, 0x0000, 0x1000, 0x1800, 0x2000, 0x2800, 0x3000, 0x3800, 0x4000, 0x3800, 0x3000, 0x2800, 0x2000, 0x1800, 0x1000, 0x0800, 0x0000, }; cMtx_YrotS(*calc_mtx, (s16)a_this->shape_angle.y); cMtx_ZrotM(*calc_mtx, (s16)i_this->field_0xa26.z); cMtx_XrotM(*calc_mtx, (s16)pow_xa[i - 1]); MtxScale(temp_f29, temp_f29, temp_f29, 1); MtxPosition(&sp28, &sp1C); f32 temp_f31 = temp_f26 + (sp1C.x + (temp_r31[0].x - temp_r31[-1].x)); f32 temp_f27 = (temp_r31[0].y - temp_r31[-1].y) - sp1C.y; f32 temp_f30 = temp_f25 + (sp1C.z + (temp_r31[0].z - temp_r31[-1].z)); s16 spA, sp8; sp8 = (s16)cM_atan2s(temp_f31, temp_f30); spA = -cM_atan2s(temp_f27, JMAFastSqrt((temp_f31 * temp_f31) + (temp_f30 * temp_f30))); cMtx_YrotS(*calc_mtx, sp8); cMtx_XrotM(*calc_mtx, spA); MtxPosition(&sp40, &sp34); *temp_r31 = *(temp_r31 - 1) + sp34; } } /* 805B0D6C-805B0EE0 002BEC 0174+00 1/1 0/0 0/0 .text kuki_control2__FP10b_bh_class */ static void kuki_control2(b_bh_class* i_this) { fopAc_ac_c* a_this = (fopAc_ac_c*)i_this; cXyz sp28; cXyz sp1C; int i; s16 temp_r27, temp_r26; cXyz* temp_r31 = &i_this->field_0x6bc[17]; *temp_r31 = a_this->current.pos; sp28.x = 0.0f; sp28.y = 0.0f; sp28.z = i_this->field_0x910; i = 16; temp_r31--; csXyz* var_r30 = &i_this->field_0x794[16]; for (; i >= 0; i--, temp_r31--, var_r30--) { f32 temp_f29 = temp_r31[0].x - temp_r31[1].x; f32 temp_f31 = temp_r31[0].y - temp_r31[1].y; f32 temp_f30 = temp_r31[0].z - temp_r31[1].z; temp_r27 = -cM_atan2s(temp_f31, temp_f30); temp_r26 = (s16)cM_atan2s(temp_f29, JMAFastSqrt((temp_f31 * temp_f31) + (temp_f30 * temp_f30))); cMtx_XrotS(*calc_mtx, temp_r27); cMtx_YrotM(*calc_mtx, temp_r26); MtxPosition(&sp28, &sp1C); *temp_r31 = *(temp_r31 + 1) + sp1C; var_r30->x = temp_r27; var_r30->y = temp_r26; } } /* 805B0EE0-805B10AC 002D60 01CC+00 1/1 0/0 0/0 .text kuki_control3__FP10b_bh_class */ static void kuki_control3(b_bh_class* i_this) { fopAc_ac_c* a_this = (fopAc_ac_c*)i_this; cXyz sp20; sp20 = i_this->field_0x6bc[0] - i_this->mBasePos; cXyz* var_r28 = &i_this->field_0x6bc[0]; for (int i = 0; i < 18; i++, var_r28++) { *var_r28 -= sp20 * ((18 - i) / 17.0f); } i_this->field_0xa20 = sp20.abs(); } /* 805B10AC-805B1254 002F2C 01A8+00 1/1 0/0 0/0 .text s_b_sub__FPvPv */ static void* s_b_sub(void* i_actor, void* i_data) { if (fopAcM_IsActor(i_actor) && dBomb_c::checkBombActor((fopAc_ac_c*)i_actor) && !((dBomb_c*)i_actor)->checkStateExplode() && !dComIfGp_event_runCheck()) { cXyz vec_bomb_to_bh = ((fopAc_ac_c*)i_actor)->current.pos - ((fopAc_ac_c*)i_data)->eyePos; if (vec_bomb_to_bh.abs() < 200.0f) { fopAcM_delete((fopAc_ac_c*)i_actor); return i_actor; } } return NULL; } /* 805B1254-805B15A8 0030D4 0354+00 1/1 0/0 0/0 .text damage_check__FP10b_bh_class */ static void damage_check(b_bh_class* i_this) { fopAc_ac_c* a_this = (fopAc_ac_c*)i_this; if ((i_this->mAction == ACTION_ATTACK_1 || i_this->mAction == ACTION_B_ATTACK_1) && i_this->mCcSph.ChkAtShieldHit()) { if (i_this->mAction == ACTION_B_ATTACK_1) { b_bq_class* bq_p = (b_bq_class*)fopAcM_SearchByID(a_this->parentActorID); if (bq_p->field_0x6ec != 0) { bq_p->field_0x6ec--; } } i_this->field_0x69e = 6; i_this->mAction = ACTION_WAIT; i_this->mMode = 1; i_this->mTimers[1] = l_HIO.attack_freq_a + cM_rndF(l_HIO.attack_freq_a); i_this->mTimers[0] = 0; anm_init(i_this, ANM_NO_DAMAGE, 3.0f, 0, 1.0f); i_this->mSound.startCreatureVoice(Z2SE_EN_BH_V_NODAMAGE, -1); dComIfGp_getVibration().StartShock(VIBMODE_S_POWER8, 0x1F, cXyz(0.0f, 1.0f, 0.0f)); } else { cXyz sp1C = i_this->field_0x6b0 - a_this->current.pos; sp1C.y = 0.0f; if (i_this->field_0xa24 != 0) { i_this->mCcSph.OffCoSetBit(); if (fpcM_Search(s_b_sub, i_this) #ifdef DEBUG || mDoCPd_c::getTrigA(PAD_3) #endif ) { if (i_this->field_0xa25 != 0) { i_this->mAction = ACTION_B_BOMB_EAT; dComIfGs_onOneZoneSwitch(14, -1); } else { #ifdef DEBUG if (mDoCPd_c::getTrigA(PAD_3)) { b_bq_class* var_r25 = (b_bq_class*)fopAcM_SearchByID(a_this->parentActorID); var_r25->field_0x6fd = 1; if (i_this->mID == 0) { a_this->health = 0; bh[1 - i_this->mID]->mAction = ACTION_DOWN; bh[1 - i_this->mID]->mMode = 10; bh[1 - i_this->mID]->health = 0; bh[1 - i_this->mID]->current.pos.y = bh[1 - i_this->mID]->home.pos.y - 700.0f; } } #endif i_this->mAction = ACTION_BOMB_EAT; b_bq_class* bq_p = (b_bq_class*)fopAcM_SearchByID(a_this->parentActorID); if (bq_p->field_0x6fd == 0) { bq_p->mDemoMode = 20; bq_p->field_0x123c = i_this->mID; bq_p->field_0x6fd = 1; } } i_this->mMode = 0; i_this->field_0x69e = 10; return; } } else { i_this->mCcSph.OnCoSetBit(); } if (i_this->field_0x69e == 0 && i_this->mCcSph.ChkTgHit()) { i_this->field_0x69e = 6; i_this->mAtInfo.mpCollider = i_this->mCcSph.GetTgHitObj(); def_se_set(&i_this->mSound, i_this->mAtInfo.mpCollider, 0x2D, NULL); if (i_this->mAction != ACTION_BOMB_EAT && i_this->mAction != ACTION_B_BOMB_EAT) { anm_init(i_this, ANM_NO_DAMAGE, 3.0f, 0, 1.0f); i_this->mSound.startCreatureVoice(Z2SE_EN_BH_V_NODAMAGE, -1); } } if (i_this->mAnm == ANM_NO_DAMAGE && i_this->mpModelMorf->isStop()) { anm_init(i_this, ANM_WAIT, 10.0f, 2, 1.0f); } } } /* 805B15A8-805B1F4C 003428 09A4+00 1/1 0/0 0/0 .text action__FP10b_bh_class */ static void action(b_bh_class* i_this) { fopAc_ac_c* a_this = (fopAc_ac_c*)i_this; fopAc_ac_c* player = dComIfGp_getPlayer(0); cXyz spA0; cXyz sp94; spA0 = player->current.pos - a_this->current.pos; spA0.y += 100.0f; i_this->field_0x684 = (s16)cM_atan2s(spA0.x, spA0.z); i_this->field_0x686 = -cM_atan2s(spA0.y, JMAFastSqrt((spA0.x * spA0.x) + (spA0.z * spA0.z))); i_this->field_0x688 = (i_this->current.pos - player->eyePos).abs(); i_this->field_0x68c = (i_this->mBasePos - i_this->current.pos).abs(); damage_check(i_this); i_this->field_0xa24 = 0; s8 spC = 0; s8 spB = 0; s8 spA = 0; s8 sp9 = 1; s8 sp8 = 0; spA0 = i_this->mBasePos - a_this->current.pos; spA0.y = 0.0f; if (spA0.abs() < 700.0f) { sp9 = 0; } switch (i_this->mAction) { case ACTION_WAIT: b_bh_wait(i_this); spC = 1; spB = 1; i_this->field_0xa24 = 1; break; case ACTION_ATTACK_1: b_bh_attack_1(i_this); spC = 1; spB = 1; spA = 1; i_this->field_0xa24 = 1; break; case ACTION_BOMB_EAT: b_bh_bombeat(i_this); spB = 1; break; case ACTION_DOWN: sp9 = b_bh_down(i_this); spB = 1; break; case ACTION_B_WAIT: b_bh_b_wait(i_this); spC = 1; spB = 1; sp8 = 1; i_this->field_0xa24 = 1; break; case ACTION_B_ATTACK_1: b_bh_b_attack_1(i_this); spC = 1; spB = 1; spA = 1; sp8 = 1; i_this->field_0xa24 = 1; break; case ACTION_B_BOMB_EAT: b_bh_b_bombeat(i_this); spB = 1; break; case ACTION_B_DOWN: sp9 = b_bh_b_down(i_this); spB = 1; break; case ACTION_START: b_bh_start(i_this); break; } if (sp8 != 0) { b_bq_class* bq_p = (b_bq_class*)fopAcM_SearchByID(a_this->parentActorID); if (bq_p->field_0x6fb == 1) { i_this->mAction = ACTION_B_DOWN; i_this->mMode = 0; } } if (spA != 0) { cMtx_YrotS(*calc_mtx, a_this->current.angle.y); cMtx_XrotM(*calc_mtx, a_this->current.angle.x); spA0.x = 0.0f; spA0.y = 0.0f; spA0.z = a_this->speedF; MtxPosition(&spA0, &a_this->speed); i_this->current.pos += a_this->speed; cXyz* cc_move_p = i_this->mColliderStts.GetCCMoveP(); if (cc_move_p != NULL) { a_this->current.pos.x += cc_move_p->x; a_this->current.pos.y += cc_move_p->y; a_this->current.pos.z += cc_move_p->z; } } if (sp9 != 0) { f32 temp_f31 = -150.0f + ZREG_F(3); a_this->current.pos.y += temp_f31; a_this->old.pos.y += temp_f31; i_this->mAcch.CrrPos(dComIfG_Bgsp()); a_this->current.pos.y -= temp_f31; a_this->old.pos.y -= temp_f31; } if (spC != 0) { fopAcM_OnStatus(a_this, 0); a_this->attention_info.flags = 4; } else { fopAcM_OffStatus(a_this, 0); a_this->attention_info.flags = 0; } spA0 = i_this->current.pos - i_this->mBasePos; i_this->field_0x910 = i_this->field_0x914 * ((0.2f + BREG_F(0)) * spA0.abs()); if (i_this->field_0x910 > (50.0f + BREG_F(1)) * l_HIO.model_size) { i_this->field_0x910 = (50.0f + BREG_F(1)) * l_HIO.model_size; } cLib_addCalc2(&i_this->field_0x914, 1.0f, 1.0f, 0.01f); kuki_control1(i_this); kuki_control2(i_this); kuki_control3(i_this); cLib_addCalc2(&i_this->field_0x918, 1.0f, 1.0f, 0.05f); if (i_this->field_0xf21 != 0) { i_this->field_0xf21 = 0; i_this->mAnmSe = Z2SE_EN_BH_SPLASH_UP; if (i_this->mID == 0) { i_this->mAnmSeTimer = 1; } else { i_this->mAnmSeTimer = 3; } cXyz pos(a_this->current.pos); pos.y = 0.0f; cXyz size(l_HIO.model_size, l_HIO.model_size, l_HIO.model_size); for (int i = 0; i < 5; i++) { static u16 eno[] = {0x82CD, 0x82CE, 0x82F3, 0x82CB, 0x82CC}; dComIfGp_particle_set(eno[i], &pos, NULL, &size); } } if (i_this->field_0xf22 != 0) { i_this->field_0xf22 = 0; cXyz pos(a_this->current.pos); cXyz size(l_HIO.model_size, l_HIO.model_size, l_HIO.model_size); for (int i = 0; i < 4; i++) { static u16 eno[] = {0x82D9, 0x82DA, 0x82DB, 0x82DC}; dComIfGp_particle_set(eno[i], &pos, &a_this->shape_angle, &size); } i_this->mSound.startCreatureSound(Z2SE_OBJ_BOMB_EXPLODE, 0, -1); } } /* 805B1F4C-805B2110 003DCC 01C4+00 1/1 0/0 0/0 .text anm_se_set__FP10b_bh_class */ static void anm_se_set(b_bh_class* i_this) { fopAc_ac_c* a_this = (fopAc_ac_c*)i_this; f32 particle_target_size = 0.0f; if (i_this->mAnm == ANM_WAIT && a_this->current.pos.y > 50.0f) { particle_target_size = 1.0f; } cLib_addCalc2(&i_this->mMouthMizuParticleSize, particle_target_size, 1.0f, 0.05f); for (int i = 0; i < 5; i++) { static u16 g_y_i[] = {0x82F5, 0x82F6, 0x82F7, 0x82F8, 0x82F4}; i_this->mMouthMizuEmitterIDs[i] = dComIfGp_particle_set(i_this->mMouthMizuEmitterIDs[i], g_y_i[i], &a_this->current.pos, NULL, NULL); JPABaseEmitter* emitter = dComIfGp_particle_getEmitter(i_this->mMouthMizuEmitterIDs[i]); if (emitter != NULL) { static int g_y_ji[] = {12, 13, 15, 16, 12}; MTXCopy(i_this->mpModelMorf->getModel()->getAnmMtx(g_y_ji[i]), *calc_mtx); MtxScale(i_this->mMouthMizuParticleSize, i_this->mMouthMizuParticleSize, i_this->mMouthMizuParticleSize, 1); emitter->setGlobalSRTMatrix(*calc_mtx); } } if (i_this->mAnmSeTimer != 0) { i_this->mAnmSeTimer--; if (i_this->mAnmSeTimer == 0) { i_this->mSound.startCreatureSound(i_this->mAnmSe, 0, -1); } } } /* 805B2110-805B2840 003F90 0730+00 2/1 0/0 0/0 .text daB_BH_Execute__FP10b_bh_class */ static int daB_BH_Execute(b_bh_class* i_this) { if (cDmrNowMidnaTalk()) { return 1; } fopAc_ac_c* a_this = (fopAc_ac_c*)i_this; cXyz sp30; cXyz sp24; b_bq_class* bq_p = (b_bq_class*)fopAcM_SearchByID(a_this->parentActorID); if (bq_p->mDisableDraw == FALSE) { i_this->field_0xa25 = 1; if (i_this->mAction == ACTION_WAIT) { i_this->mAction = ACTION_B_WAIT; } } i_this->field_0x668++; for (int i = 0; i < 5; i++) { if (i_this->mTimers[i] != 0) { i_this->mTimers[i]--; } } if (i_this->field_0x69e != 0) { i_this->field_0x69e--; } if (i_this->field_0xa25 != 0) { i_this->field_0xa26 = bq_p->shape_angle; J3DModel* bq_model = bq_p->mpMorf->getModel(); bq_model->setBaseTRMtx(mDoMtx_stack_c::get()); if (i_this->mID == 0) { MTXCopy(bq_model->getAnmMtx(0x1D), *calc_mtx); i_this->field_0xa26.z += 0x3000; } else { MTXCopy(bq_model->getAnmMtx(0x26), *calc_mtx); i_this->field_0xa26.z -= 0x3000; } sp30.set(0.0f, 0.0f, 0.0f); MtxPosition(&sp30, &i_this->mBasePos); cMtx_YrotS(*calc_mtx, bq_p->shape_angle.y); if (i_this->mID == 0) { sp30.x = 500.0f; } else { sp30.x = -500.0f; } sp30.y = 0.0f; sp30.z = 0.0f; MtxPosition(&sp30, &sp24); i_this->field_0x6b0 = sp24 + i_this->mBasePos; } else { i_this->field_0x6b0 = i_this->mBasePos; } action(i_this); anm_se_set(i_this); mDoMtx_stack_c::transS(a_this->current.pos.x, a_this->current.pos.y, a_this->current.pos.z); mDoMtx_stack_c::YrotM(a_this->shape_angle.y); mDoMtx_stack_c::XrotM(a_this->shape_angle.x); mDoMtx_stack_c::ZrotM(a_this->shape_angle.z); f32 size = l_HIO.model_size; mDoMtx_stack_c::scaleM(size, size, size); J3DModel* model = i_this->mpModelMorf->getModel(); model->setBaseTRMtx(mDoMtx_stack_c::get()); i_this->mpModelMorf->play(0, dComIfGp_getReverb(fopAcM_GetRoomNo(a_this))); i_this->mpModelMorf->modelCalc(); MTXCopy(model->getAnmMtx(BREG_S(4) + 10), *calc_mtx); sp30.set(300.0f + BREG_F(3), BREG_F(4), BREG_F(5)); MtxPosition(&sp30, &a_this->eyePos); a_this->attention_info.position = a_this->eyePos; a_this->attention_info.position.y += 250.0f + BREG_F(6); sp30.set(200.0f + BREG_F(3), BREG_F(4), BREG_F(5)); MtxPosition(&sp30, &sp24); i_this->mCcSph.SetC(sp24); i_this->mCcSph.SetR((100.0f + YREG_F(3)) * l_HIO.model_size); if (i_this->field_0x688 > 1000.0f && dComIfGp_checkPlayerStatus0(0, 0x80000)) { i_this->mTgSph.SetR(2.5f * ((100.0f + YREG_F(3)) * l_HIO.model_size)); } else { sp24.y -= 12000.0f; } i_this->mTgSph.SetC(sp24); dComIfG_Ccsp()->Set(&i_this->mCcSph); dComIfG_Ccsp()->Set(&i_this->mTgSph); if (i_this->field_0xce0 != 0) { i_this->mCcSph.OnAtSetBit(); i_this->field_0xce0 = 0; } else { i_this->mCcSph.OffAtSetBit(); } f32 temp_f30 = i_this->field_0xa20 * (0.002f + YREG_F(4)); for (int i = 0; i < 3; i++) { if (i_this->field_0x900[i] == 0) { if (i_this->field_0x90c == 2) { i_this->field_0x90c = 0; i_this->field_0x900[i] = 2; i_this->field_0x906[i] = 17; i_this->field_0x8fc = 2.0f + YREG_F(8); i_this->field_0x8f8 = 4000; break; } } else { if (i_this->field_0x900[i] == 1) { if (i_this->field_0x909[i] == 0) { i_this->field_0x909[i] = YREG_S(5) + 2; i_this->field_0x8d4[i_this->field_0x906[i]] = 1; i_this->field_0x906[i]++; if (i_this->field_0x906[i] >= 18) { i_this->field_0x900[i] = 0; } } } else { i_this->mSound.startCreatureSoundLevel(Z2SE_EN_BH_BURST, 0, -1); if (i_this->field_0x909[i] == 0) { i_this->field_0x909[i] = (YREG_S(5) + 1); i_this->field_0x8d4[i_this->field_0x906[i]] = 1; i_this->field_0x906[i]--; if (i_this->field_0x906[i] < 0) { i_this->field_0x900[i] = 0; } } } if (i_this->field_0x909[i] != 0) { i_this->field_0x909[i]--; } } } for (int i = 0; i < 17; i++) { if (i_this->field_0x8d4[i] != 0) { i_this->field_0x8d4[i] += i_this->field_0x8f8; if (i_this->field_0x8d4[i] < 0) { i_this->field_0x8d4[i] = 0; } i_this->field_0x88c[i] = 1.0f + (i_this->field_0x8fc * cM_ssin((s16)i_this->field_0x8d4[i])); } MtxTrans(i_this->field_0x6bc[i].x, i_this->field_0x6bc[i].y, i_this->field_0x6bc[i].z, 0); cMtx_XrotM(*calc_mtx, i_this->field_0x794[i].x); cMtx_YrotM(*calc_mtx, i_this->field_0x794[i].y + 0x8000); MtxPush(); MtxScale(l_HIO.model_size * i_this->field_0x88c[i], l_HIO.model_size * i_this->field_0x88c[i], l_HIO.model_size + temp_f30, 1); MtxTrans(0.0f, 0.0f, -10.0f - XREG_F(4), 1); i_this->mpStemModels[i]->setBaseTRMtx(*calc_mtx); MtxPull(); if (i_this->mpLeafModels[i] != 0) { MtxScale(l_HIO.model_size, l_HIO.model_size, l_HIO.model_size, 1); MtxTrans(0.0f, 0.0f, -10.0f - XREG_F(4), 1); cMtx_YrotM(*calc_mtx, i_this->field_0x9a8[i].y); cMtx_ZrotM(*calc_mtx, i_this->field_0x9a8[i].z); i_this->mpLeafModels[i]->setBaseTRMtx(*calc_mtx); } } return 1; } /* 805B2840-805B2848 0046C0 0008+00 1/0 0/0 0/0 .text daB_BH_IsDelete__FP10b_bh_class */ static int daB_BH_IsDelete(b_bh_class* i_this) { return 1; } /* 805B2848-805B28B0 0046C8 0068+00 1/0 0/0 0/0 .text daB_BH_Delete__FP10b_bh_class */ static int daB_BH_Delete(b_bh_class* i_this) { fopAc_ac_c* a_this = (fopAc_ac_c*)i_this; fpc_ProcID id = fopAcM_GetID(a_this); dComIfG_resDelete(&i_this->mPhase, "B_BH"); if (i_this->mInitHIO) { l_initHIO = FALSE; mDoHIO_DELETE_CHILD(l_HIO.no); } if (a_this->heap != NULL) { i_this->mpModelMorf->stopZelAnime(); } return 1; } /* 805B28B0-805B2AF8 004730 0248+00 1/1 0/0 0/0 .text useHeapInit__FP10fopAc_ac_c */ static int useHeapInit(fopAc_ac_c* i_this) { b_bh_class* a_this = (b_bh_class*)i_this; a_this->mpModelMorf = new mDoExt_McaMorfSO((J3DModelData*)dComIfG_getObjectRes("B_BH", 0x15), NULL, NULL, (J3DAnmTransform*)dComIfG_getObjectRes("B_BH", 12), 2, 1.0f, 0, -1, &a_this->mSound, 0, 0x11000084); if (a_this->mpModelMorf == NULL || a_this->mpModelMorf->getModel() == NULL) { return 0; } void* modelData = dComIfG_getObjectRes("B_BH", 0x11); JUT_ASSERT(2475, modelData != 0); for (int i = 0; i < 17; i++) { a_this->mpStemModels[i] = mDoExt_J3DModel__create((J3DModelData*)modelData, 0x80000, 0x11000084); if (a_this->mpStemModels[i] == NULL) { return 0; } a_this->field_0x88c[i] = 1.0f; } modelData = dComIfG_getObjectRes("B_BH", 0x12); JUT_ASSERT(2491, modelData != 0); for (int i = 0; i < 17; i++) { if ((i & 3) == 2) { a_this->mpLeafModels[i] = mDoExt_J3DModel__create((J3DModelData*)modelData, 0x80000, 0x11000084); if (a_this->mpLeafModels[i] == NULL) { return 0; } a_this->field_0x960[i] = cM_rndFX(0.3f) + 1.2f; a_this->field_0x9a8[i].y = cM_rndF(0x10000); a_this->field_0x9a8[i].z = cM_rndF(0x10000); } } return 1; } /* 805B2AF8-805B2F54 004978 045C+00 1/0 0/0 0/0 .text daB_BH_Create__FP10fopAc_ac_c */ static int daB_BH_Create(fopAc_ac_c* i_this) { b_bh_class* a_this = (b_bh_class*)i_this; fopAcM_SetupActor(a_this, b_bh_class); int phase_state = dComIfG_resLoad(&a_this->mPhase, "B_BH"); if (phase_state == cPhs_COMPLEATE_e) { OS_REPORT("B_BH PARAM %x\n", fopAcM_GetParam(i_this)); a_this->mID = (fopAcM_GetParam(i_this) >> 0x00) & 0xFF; a_this->field_0x5b5 = (fopAcM_GetParam(i_this) >> 0x08) & 0xFF; a_this->field_0x5b6 = (fopAcM_GetParam(i_this) >> 0x10) & 0xF; a_this->field_0x5b7 = (fopAcM_GetParam(i_this) >> 0x14) & 0xF; if (a_this->mID == 0xFF) { return cPhs_ERROR_e; } OS_REPORT("B_BH//////////////B_BH SET 1 !!\n"); if (!fopAcM_entrySolidHeap(i_this, useHeapInit, 0xDB20)) { OS_REPORT("//////////////B_BH SET NON !!\n"); return cPhs_ERROR_e; } OS_REPORT("//////////////B_BH SET 2 !!\n"); if (!l_initHIO) { a_this->mInitHIO = TRUE; l_initHIO = TRUE; l_HIO.no = mDoHIO_CREATE_CHILD("ボスババ触手", &l_HIO); } i_this->attention_info.flags = 4; i_this->health = 1; i_this->field_0x560 = 1; a_this->mColliderStts.Init(0xFD, 0, i_this); static dCcD_SrcSph cc_sph_src = { { {0x0, {{AT_TYPE_CSTATUE_SWING, 0x2, 0xd}, {0xd8fbfdff, 0x3}, 0x75}}, // mObj {dCcD_SE_HARD_BODY, 0x0, 0x1, 0x0, 0x0}, // mGObjAt {dCcD_SE_STONE, 0x2, 0x0, 0x0, 0x3}, // mGObjTg {0x0}, // mGObjCo }, // mObjInf { {{0.0f, 0.0f, 0.0f}, 40.0f} // mSph } // mSphAttr }; static dCcD_SrcSph tg_sph_src = { { {0x0, {{0x0, 0x0, 0x0}, {0xd8fbfdff, 0x3}, 0x0}}, // mObj {dCcD_SE_HARD_BODY, 0x0, 0x1, 0x0, 0x0}, // mGObjAt {dCcD_SE_NONE, 0x0, 0x0, 0x0, 0x2}, // mGObjTg {0x0}, // mGObjCo }, // mObjInf { {{0.0f, 0.0f, 0.0f}, 40.0f} // mSph } // mSphAttr }; a_this->mCcSph.Set(cc_sph_src); a_this->mCcSph.SetStts(&a_this->mColliderStts); a_this->mTgSph.Set(tg_sph_src); a_this->mTgSph.SetStts(&a_this->mColliderStts); a_this->mTgSph.OnTgNoHitMark(); a_this->mAtInfo.mpSound = &a_this->mSound; a_this->mAtInfo.field_0x18 = 0x2D; a_this->mAcch.Set(fopAcM_GetPosition_p(i_this), fopAcM_GetOldPosition_p(i_this), i_this, 1, &a_this->mAcchCir, fopAcM_GetSpeed_p(i_this), NULL, NULL); a_this->mAcchCir.SetWall(150.0f, 250.0f); a_this->mSound.init(&i_this->current.pos, &i_this->eyePos, 3, 1); i_this->attention_info.distances[fopAc_attn_BATTLE_e] = 22; i_this->home.pos.y -= 50.0f; a_this->mBasePos = i_this->home.pos; bh[a_this->mID] = a_this; if (dComIfG_play_c::getLayerNo(0) == 4) { a_this->mAction = ACTION_DOWN; a_this->mMode = 0; a_this->mBasePos.y = i_this->home.pos.y - 1600.0f; i_this->current.pos.y = i_this->home.pos.y - 700.0f; } u8 swbit = fopAcM_GetParam(i_this) >> 0x10; if (!dComIfGs_isSwitch(swbit, fopAcM_GetRoomNo(i_this)) && cDmr_SkipInfo == 0) { a_this->mAction = ACTION_START; a_this->mMode = 0; a_this->mBasePos.y = i_this->home.pos.y - 1600.0f; i_this->current.pos.y = i_this->home.pos.y - 700.0f; } a_this->field_0x668 = cM_rndF(0xFFFF); daB_BH_Execute(a_this); } return phase_state; } /* 805B330C-805B332C -00001 0020+00 1/0 0/0 0/0 .data l_daB_BH_Method */ static actor_method_class l_daB_BH_Method = { (process_method_func)daB_BH_Create, (process_method_func)daB_BH_Delete, (process_method_func)daB_BH_Execute, (process_method_func)daB_BH_IsDelete, (process_method_func)daB_BH_Draw, }; /* 805B332C-805B335C -00001 0030+00 0/0 0/0 1/0 .data g_profile_B_BH */ extern actor_process_profile_definition g_profile_B_BH = { fpcLy_CURRENT_e, // mLayerID 7, // mListID fpcPi_CURRENT_e, // mListPrio PROC_B_BH, // mProcName &g_fpcLf_Method.base, // sub_method sizeof(b_bh_class), // mSize 0, // mSizeOther 0, // mParameters &g_fopAc_Method.base, // sub_method 211, // mPriority &l_daB_BH_Method, // sub_method 0x00044000, // mStatus fopAc_ENEMY_e, // mActorType fopAc_CULLBOX_CUSTOM_e, // cullType }; AUDIO_INSTANCES;